Hey, I’m Zathong and this article is all about the Ezreal wild rift build. I’ll help you in learning about the items, runes, skill order, and skill combo of Ezreal.
Skill:
Rising Spell Force (Passive)
Ezreal gains attack speed for a few seconds when hitting abilities, stacking up to 4 times. You will see a bar underneath your mana once you hit an ability; this will show you how many stacks you have; once you reach full stacks, the bar will start decreasing, and every time you hit an ability to duration will refresh. It's essential to make sure you always stay at maximum stacks to get the most damage output during team fights.
Mystic Shot (1)
Mystic Shot is one of Ezreal's primary abilities that deal the most damage. He fires a bolt that deals physical damage. Hitting a target reduces Ezreal's other ability cooldowns by just over a second. Hence, trying and hit Mystic Shot every time is essential so you can use your other abilities more often.
Mystic Shot also applies on-hit effects like Spellblade from Trinity Force and Bitter Cold from Serylda's Grudge, which is why these two items are really strong.
Essence Flux (2)
Ezreal fires an orb that sticks to a champion, epic monster or structure for a few seconds. Once you have applied Essence Flux, if you hit the target with an attack or Ability, it detonates the orb dealing bonus magic damage and refunding mana.
This Ability is an excellent way to setup up and deals bonus damage during the laning phase. You can combo Essence Flux with Mystic Shot (1st Ability) at range, or combo it with Arcane Shift (3rd Ability) when you want to play aggressively and look to fight.
When looking to attack towers, it's essential to use Essence Flux on the tower whenever available, as this makes you deal much more damage.
Arcane Shift (3)
Ezreal blinks to a target location and fires a bolt dealing magic damage. The bolt prioritizes enemies hit by Essence Flux (2nd Ability) over the nearest enemy to you.
This Ability has a very long cooldown in the early game, so you need to be careful when using Arcane Shift. However, once you put a few levels into Arcane Shift and have a few items that give you Ability Haste, this Ability can be available every few seconds and pretty much works as a 2nd flash, making Ezreal very safe to play.
Trueshot Barrage (Ultimate)
Trueshot Barrage is a global ultimate meaning that the projectile can travel across the whole map. When used, Ezreal fires an energy wave, dealing magic damage. When you combo this Ability with Essence Flux (2nd Ability), you can deal a lot of burst damage; however, it is difficult to land.
You can use Trueshot Barrage at the start of a team fight to deal a bit of early damage on the enemies, or you can use it right at the end to deal a killing blow from afar.
Gameplay:
Best spells for Ezreal Wild Rift are: Flash, Heal or Flash, Barrier or Flash, Exhaust.
Best items for Ezreal Wild Rift are: Manamune, Iceborn Gauntlet, Riftmaker, Mortal Reminder, Blade of the Ruined King, Stasis Enchant.
Best runes for Ezreal Wild Rift are: Kraken Slayer, Hunter – Vampirism, Bone Plating, Hunter – Genius.
Read at more: https://zathong.com/ezreal-wild-rift-build/