Hey, I’m Zathong and this article is all about the Samira wild rift build. I’ll help you in learning about the items, runes, skill order, and skill combo of Samira .
Skill:
Daredevil Impulse (Passive)
Samira builds a combo by dealing damage with attacks or abilities against enemy champions unique from the previous one. Each one increases her Style from E to S (E, D, C, B, A, S). The combo above is the fastest way to get from E to S. However, you can stay at range and use Flair + auto attack to get stacks since Flair has a low cooldown. Samira also gains movement speed per grade.
Samira's attacks and abilities in melee range deal additional magic damage; this damage is increased based on the target's missing health. This means when the time is right, Samira wants to dash in to use her combos to deal a lot of damage.
Most of the time, Samira is better when paired with a support with a lot of crowd control. This is because Samira's attacks against enemies affected by immobilizing effects will dash her to her attack range. If the enemy is knocked up, she also keeps them knocked up for a little bit longer.
Flair (1)
Samira fires a shot, dealing physical damage to the first enemy hit. Minions and monsters can block this ability, so when you want to stack her passive, it's crucial to make sure nothing is blocking the way between you and an enemy champion.
If Flair is used towards an enemy in melee range, Samira will instead slash with her blade in a cone. This damage will deal additional magic damage because of her passive.
Blade Whirl (2)
Samira slashes around her, damaging enemies twice, dealing physical damage. It's important to note when the two instances of damage happen, which will help you a lot when stacking her passive. The two damage cases happen at the start of Blade Whirl and the end.
Blade Whirl also destroys any enemy missiles that enter the area. This includes crowd control like Lux's Light Binding and Morgana's Dark Binding. Your reaction time will be crucial to know when to use Blade Whirl to both black enemy abilities and use both damage instances to stack her passive quicker.
Wild Rush (3)
Samira dashes through a target slashing enemies she passes through, dealing magic damage and gaining attack speed for a few seconds. Samira can also use Wild Rush when Blade Whirl or Inferno Trigger is active.
If Samira scores a takedown, Wild Rush's cooldown is reset, meaning she can dash to multiple enemies in a single team fight. Whilst in mid-dash, you can click on the ability against to cast Flair. This will give you two easy stacks of Samira's passive and saves you from moving your thumb.
Inferno Trigger (Ultimate)
Samira's ultimate has a very low cooldown. However, Samira can only use this ability if her current Style rating is S.
When using Inferno Trigger, Samira unleashes a torrent of shots from her weapons, reducing her movement speed while widely shooting up to 5 enemies around her ten times for just over 2 seconds, each shot dealing physical damage. Shots can critically strike.
Gameplay:
Best spells for Samira Wild Rift are: Flash, Exhaust.
Best items for Samira Wild Rift are: Bloodthirster, Infinity Edge, Phantom Dancer, Mortal Reminder, Guardian Angel, Stasis Enchant.
Best runes for Samira Wild Rift are: Conqueror, Hunter – Vampirism, Ultimate Shield, Nimbus Cloak.
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