Neutral Small Animal (avian) (~3-ft wingspan)
FREQUENCY: Common
NO. APPEARING: 4-36
SURPRISE: 17%, see desc
SENSES: exceptional vision, scent (raven only)
ARMOR CLASS: 7
SPEED: 1" — fly 36" (Class B)
HIT DICE: ¼ (hp 2)
% IN LAIR: 25%
TREASURE TYPE: see desc
THAC0: 20*
MELEE: bite (1)
SPECIAL ATTACKS: eye attack - Hits As: normal
SPECIAL DEFENSES: none
MAGIC RESISTANCE: Standard
INTELLIGENCE: Animal (1)
MORALE: +0%
SAVES: Poison 16, Petrify 17, Wand 18, Breath 20, Spell 19
LEVEL: I (XP — )
Neutral Man-sized Monster (animal, avian) (6-10-ft wingspan)
FREQUENCY: Rare
NO. APPEARING: 4-16
SURPRISE: 17%, see desc
SENSES: exceptional vision, scent
ARMOR CLASS: 4
MOVE: 1" — fly 18" (Class C)
HIT DICE: 3 + 2 (hp 16)
% IN LAIR: 10%
TREASURE TYPE: Q
THAC0: 16
MELEE: bite (1d4+2)
SPECIAL ATTACKS: eye attack - Hits As: normal
SPECIAL DEFENSES: none
MAGIC RESISTANCE: Standard
INTELLIGENCE: Low+ (6-7)
MORALE: +17%
SAVES: Poison 13, Petrify 14, Wand 15, Breath 16, Spell 16
LANGUAGES: Common (some), Giant Raven
LEVEL: III (XP 60 + 4 per hp)
Neutral Man-sized Monster (animal, avian) (4-6-ft wingspan)
FREQUENCY: Rare
NO. APPEARING: 2-8
SURPRISE: 17%, see desc
SENSES: exceptional vision, scent
ARMOR CLASS: 6
MOVE: 1" — fly 27" (Class C)
HIT DICE: 1 - 1 (hp 4)
% IN LAIR: 15%
TREASURE TYPE: see desc
THAC0: 20
MELEE: bite (1d2)
SPECIAL ATTACKS: eye attack - Hits As: normal
SPECIAL DEFENSES: none
MAGIC RESISTANCE: Standard
INTELLIGENCE: Semi- (3-4)
MORALE: +0%
SAVES: Poison 16, Petrify 17, Wand 18, Breath 20, Spell 19
LANGUAGES: Giant Raven
LEVEL: I (XP 30 + 1 per hp)
Ravens (or rooks) and crows are found from cold-temperate to tropical climes. They are principally scavengers, but, being omnivorous, they will raid crops, nests, or unattended caches of food. All birds of this type travel in flocks, although a few might be encountered seemingly alone; these are scouts.
As soon as any approaching creature which could threaten the flock is seen or detected, the scout or scouts will give warning cries, screen themselves, and maintain a safe distance while keeping track of the creatures and reporting events to the flock by means of raucous calls and, possibly, movements as well. Thus, ravens or crows can never be surprised during lighted conditions.
Because of their Intelligence, these birds are 10% likely to attack an opponent's eye. In other words, whenever a to-hit roll indicates a hit, there is a 1 in 10 chance of eye attack and resultant loss of the organ.
Ravens and crows have their own, limited language. Certain ravens, including some huge and most giant specimens, can speak as many as 100 words of the Common tongue and can communicate in meaningful phrases.
Huge ravens tend towards a malicious disposition and are known to serve Evil masters when opportunity permits.
All birds of this sort love objects which glitter and shine. Thus, they are 25% likely to have several small metal objects, gems, and the like in their nests.
Giant ravens are both pugnacious and easily trained (if raised from fledglings), and so are often used as guards and messengers. In their nests, there may be Type Q treasure (a 1 in 6 chance per nest, base gem value 10 gp).