Project Tracker

Production Process:

Initial Design

  1. Complete First Draft

  2. Present To Stakeholders: Fischer, Brown, Student Designers

  3. Iterate Design if needed and repeat until approved by Stakeholders

Design Iteration

  1. Present to GRPM

  2. Iterate Design if needed

  3. Iterate Design if needed and repeat until approved by Stakeholders and GRPM

Fall 2019 Projects

Create (5-6) AR Animations

For Katherine Brookes Adventure

Final Character Design

Rough Animatic

Final Animation

Final Character Design

Rough Animatic

Final Animation

For Clara Brown Adventure

Final Character Design

Rough Animatic

Final Animation

Final Character Design

Rough Animatic

Final Animation

Final Character Design

Rough Animatic

Final Animation

For Harrison Smith Adventure

Final Character Design

Rough Animatic

Final Animation

Photography

TBD
  • Process: screenshots of 3D, Aftereffects, Animate, Illustration in-progress

  • Video and photos of persons testing the app at KCAD

  • Gameplay photos at the museum

Illustration

AR App Screens (3)

TBD

Load Screens... include:

    • "Loading" w/Old Streets Adventure logo

    • Start Playing : launches AR camera

    • Credits

Map Illustration

Lexi Lopiccolo – lopicca@ferris.edu
  • Graphic Assets Folder

  • Maps Folder

    • Benchmark map illustrations on Google

    • Create Illustrated map in the established steampunk theme

    • Create 2 versions: one for paper, one for phone... or one for both

Period Correct Illustrated Prop Design

  • Prop Design Folder

    • Street Railway Ticket Prices

    • Mourning Card Advertisement

    • Newspaper Obituary - no more service notice

    • Pamphlet: “etiquette of funerals.” Advertisement

    • Fire Insurance Price List

Audio Recordings for AR

Recordings Needed September 30

Mike Dollar and Applied Sound Class

Explore Android mobile app sound amplifier

Mike Dollar

Game Development

Will be handled by Bill Fischer

Items Development

Bill
  • Determine items and prices for next gameplay test

AR Target Locations

Bill
    • Determine locations for next gameplay test

Game Play Tests - Feb. 26

Bill
  • Next Test: September 3rd 12:30 at GRPM

Slideshow and Website

Bill
  • Update the slide show - ongoing

  • Update the the game design webpage - ongoing

Technical App Development

Version 12 Testing - Working

  • Samsung Galaxy tab 3 tablet - Android version 8.0.0

  • Samsung Galaxy tab 3 tablet - Android version 7.0

  • (1) Moto G5 large - Android 7.0

  • Moto z2 phone - Android version 7.1.1

  • Google Pixel 1 phone - Android 8.0.0

Version 12 App Testing - Not Working

  • Samsung Galaxy tab 2 tablet - Android version 7.0.0 (will only play 6 of 8 animations)

  • Samsung Galaxay note I phone - Android version 5.0 (will only play 6 of 8 animations and App will not stop

  • Nexus-10" tablet - Android verssion 4.42 (will only play 3 of 8 animations)

  • (1) Moto G5 small - Android 7.0 (will only play 6 of 8... camera does not focus on target)

  • Current Android Version Distribution



A version 13 has been added (download it here) that should fix the "will only play a certain number of animations" bug. The videos now unload from memory rather than just pausing or stopping. All of the devices should be retested for bugs with this version.

Projects For Spring 2020

Old Streets Adventure Web Page

TBD
  • Overview

  • Credits

  • Instructions (with video)

  • Process: screenshots of 3D, Aftereffects, Animate, Illustration in-progress

  • User Tests

Make playable for Sight Impaired