Roll: Graceful+Creative (11)
Range: 1
Effect: You control the movement of air and water, shaping it into complex forms. While these movements are too slow and gentle to be used offensively, a cunning wielder of these powers will find this a useful tool.
When you case this spell, choose a body of air or water in range. You can control the flow, direction and even the shape of it (though air is much harder to hold than water) using this spell. For example, it can be used to remove a poisonous gas from air, create a calm fording spot in a raging river or
Roll: Graceful+Empathetic (17)
Range: Self
Effect: You manage to calm the worst of the current weather. If this rite is successful, then the weather cannot grow any worse than Disturbed for the remainder of the Chapter.
You can also choose to use an inverted version of this rite to worsen the weather. If you do, increase the difficulty of the spell by 3 for each step below Disturbed you want it to go.
Roll: Graceful+Precise (12)
Range: Intimate
Effect: The target of the spell gains the ability to fly for the duration of the spell.
Roll: Graceful+Forceful (14)
Range: Self
Effect: You surround yourself in a crackling field of lightning which damages everything around you. At the start of your turn, it deals 1 damage to everything within Range 0 of you, friend or foe, ignoring all armour it may have. It may also ignite small flammable objects.
Roll: Graceful+Astute (15)
Range: Self
Effect: You enter a state of meditation and link your mind to the ancient network of weather satellites that still orbit Atrius. You may use this rite to survey the terrain of any one area on Atrius, granting you a real-time, birdseye view of a region between one and ten miles across; the larger the region you wish to survey is, the less detail you will get. The GM will tell you everything you see, depending on the level of detail you have zoomed in on.
Bear in mind that if you do not know the region well, you may not find useful information; it is wise to find a familiar landmark to focus the satellite on if you survey new terrain, or use some other means to orient yourself so that you do not waste this spell and time on getting useless information.
Roll: Graceful+Defiant (20)
Range: 1
Effect: The target of this spell becomes veiled in a crackling field of lightning. The charge does not harm them, but cracks against anything else it touches with spectacular power.
The character affected by this spell gains the following benefits:
Melee attacks they make have the Energy tag.
When you are hit with a Melee retaliation, you immediately deal your Arcane damage to the attacker. This damage has the Energy tag.
Roll: Graceful+Ruthless (17)
Range: 1
Effect: Your speech crackles with thunderous power. As an action, you bellow forth a word of howling wind, lightning and storms. This spell deals your Arcane damage to all hostile characters in a single zone within Medium range and staggers them; the next attack roll made against them has Advantage.
When you cast this spell, test your Arcane Mastery twice.