Ranged Threat: 15 (25)
Melee Threat: 14 (24)
Awareness: 19
Speed: 3
Retaliation (Extreme 2): Move to an optimal position and fire a charged lasblast; it chooses a point within range 3, covering the character it retaliates against. All characters between this point and the recon walker must roll Graceful+Defiant against its Ranged Threat. If they fail, they take d10 damage with the [energy] and [piercing] tags. If they succeed, they take half of that damage with the [piercing] tag. If they are critically successful, they take no damage.
Retaliation (Ranged): Advance minimum towards attacker and/or Lasblast (ranged attack, d10 damage [energy, piercing], range 3)
Retaliation (Melee): Stomp (melee, d8 damage [breaking])
Strain: 7
Wounds: 4
Armour: 4 (metallo-ceramic composite armour)
Talents:
- Supreme 2
- Sensor pulse: At the start of each round, the Recon Walker becomes aware of the position of all characters within range 1.