In Savannah, folklore isn’t just ghost stories told around bonfires or tall tales passed down through generations; it’s woven into the city’s very essence, echoing from its cobblestone streets and moss-draped oaks. Here, the boundary between myth and reality is thin, and folklore often becomes a lived experience. The city’s gifted and supernatural residents bring legendary figures and creatures from the shadows into the light, feeding on, hiding from, or embodying the fears and beliefs of Savannah’s people.
Savannah’s dark past, filled with war, disease, and restless spirits, has amplified this “stone tape” effect, where memories and myths seep into the land itself. The Boo Hags from Gullah folklore, the ghastly ‘Mora, and elusive shadowy figures like Banes aren’t merely figments of imagination. To the city’s supernatural denizens, they are very real, exerting influence and interacting with the living and undead alike.
Folklore here has power. The stories shared in hushed tones can act as both a guide and a warning to the wise. Unaware humans and locals know to leave a bottle tree outside their door to ward off a Boo Hag or to avoid certain squares at night, where the ghosts and memories of long-dead soldiers or enslaved people are rumored to linger. Even the more skeptical Unaware residents have learned to respect the city’s quirks, and many a visitor has come to Savannah for its quaint charm, only to leave with tales of strange sightings and unexplainable chills.
In Savannah, folklore is alive, a guide for some, a danger to others, and a vivid reminder that in this city, the supernatural isn’t just in the imagination; it’s in the air, the soil, and the heart of the people.
All these kinds of creatures are non playable characters (NPCs).
They can be found around the city through Notecards or in Sim-wide events.
If you want to use one as part of your character's story, please contact a ST to set it up.