Timed Hits

by twitch.tv/caerulius and twitch.tv/trogdor

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If there is any inaccurate or missing data, please notify pidge as she is currently hosting it.

All party weapons have a 7 frame window for perfect (2x multiplier) timing. The position of this frame window depends on the weapon. The 7 frame window is surrounded on either side by another frame window that applies a half-time or 1.5x multiplier.

If you think Super Slap is weird, you're right. It has the 7 frame window like every other attack, but the preceding half time buffer is only about 2 frames instead of 8.

All blockable enemy attacks have a 5 frame window for perfect (0x) timing, which are also surrounded by frame windows on either side for 0.5x timing.

Party special frame windows vary.

(Original, hosted by Caerulius)