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Game Lab at the University of Shizuoka 静岡県立大学ゲームラボ
Play. Learn. Discover. Connect. Make. Share.
Open Lab
*静岡ゲームチャリティー「ブースト」(BOOST)
*Shizuoka Game Charity BOOST
1. Game Terakoya (teaching language w/ games + multiliteracies pedagogy)
Game Terakoya Zines
Game Terakoya Seminar 2020
Game Terakoya Seminar 2019
Game Terakoya Seminar 2018
2. Seminar Information and Criteria
3. Events and Past Projects
2011 2012 Game Camps
2012 Game Market Report
2013 2014 Childrens Hospital Project
2013 2014 Collaboration Project
2014 Analog Game Design Workshop
2014 Game Market Report
2014 International Games Day
2015 Dirk Knemeyer Talk and Play
2015 Game World ゲームワールド2015
2016 Shizuoka Game EXPO
2016 Spiel Bande Spiel Spur Workshop
2016 静岡ゲームEXPO
2017 A Brief Report on Data Collection At Salesio High School
2017 James York "Kotoba Rollers" Workshop
***2017 Shizuoka Game EXPO
***2017 静岡ゲームEXPO
Spring 2023-Game-Tournament-for-Turkey
2025 ぐるぐるGamingle
Jidokan Project
Playtesting Project
2024 Jidokan Open Lab
4. Games We've Made
5. Graduation Theses
6. Jonathan deHaan
First steps (again and again) in Game based language teaching, digital game
Games and play in language teaching and research: What really matters?
Other
About the start of the Lab 静岡県立大学ゲームラボについて
Project Reports (from the "start of the Lab")
Photos
Publications and Presentations
2018 Seminar Documents
Lists
Diplomacy
Game Terakoya Decathlon
Student-Voices
Past Classes (to 2019 spring)
Classes
TESOL Game Book Materials
OLD seminar information and application
SDGs-Terakoya-Teaching-Research-Materials
Sharing
Game Lab at the University of Shizuoka 静岡県立大学ゲームラボ
Games and play in language teaching and research: What really matters?
Games and play in language teaching and research: What really matters?
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