If you can't find a tool/command you can search it in the command search bar. (top right corner)
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Allows one or more features to be patterned along a linear path
Select the feature you want to pattern.
Click the Linear Pattern Button located on the Features toolbar.
Set the direction for the pattern by selecting a line, axis, surface, etc.
Click OK.
Allows a feature or face to be mirrored symmetrically about a plane
Select the feature/face you want to mirror.
Click the Mirror Button located on the Features toolbar.
Under Mirror Face/Plane, select a face or plane for the feature to mirror symmetrically by.
Click OK.
Allows the creation of a 2D sketch along a 3D sketch path
Sketch a line.
With a 3D sketch, draw a 2D shape that is perpendicular to the line.
Click the Swept Boss/Base Button located on the Features toolbar.
Select the 2D shape as the profile and select the line as the path.
Click OK.
Allows a sketch entity to be drawn onto a planar or non-planar surface
Select the sketch you want to wrap.
Click the Wrap Button located on the Features toolbar.
Under Face For Wrap Sketch, select a non-planar surface for the sketch to wrap around.
Click OK.
If you are tired of pasting numbers to define sketches, you can use this tool to use variables for dimensions.
Using the menu at the top of solid works, navigate to Tools>Equations.
On the leftmost column, under global variables, declare a variable. In the middle column named "Value/Equation," enter the value you would like for the variable.
If you want to use a variable to define something else, the variable name must go in quotation marks.
Ex: Changing a sketch length with variables.
1. Open the equations menu as described above.
2. Declare variable name. For demonstration, it will be called x.
3. Give the variable a value. For demonstration, 20 mm
4. Smart dimension the edge of a sketch you would like to change.
5. When prompted for the value, enter the variable name inside quote marks. Here, it look like "x".
This tool lets you view your models mass, volume, surface area and more.
This tool allows you to make a pattern of objects around a circular object, as seen in the photo. It is also very useful for the top of the servo and the lego pin for both of the small bumps. You can use certain degrees to say how far you want it to go around, for instance 360 degrees which is seen in the picture. You can also change the instances of the sketch to make as many as you would need for the object you are making. This tool is an accurate way to get even spacing between sketches for extrusion.
This useful tool will allow the user to measure lengths, widths, circumferences, and heights. This is extremely useful for referencing other parts on a build if you forgot what the measurements were. This tool is used by going to the evaluate tab, then clicking on the Measurement tab located on the toolbar second on the left. After this is selected, you can use the point-to-point measurement tool to calculate lengths easily.
This useful tool allows you to cut edges into smooth, round edges, and cut faces to be more smooth. This can come in handy when working with any piece. Most of the time, you will have to use fillet to finish your piece. To do this, go to the feature toolbar and click on fillet. Next, select the edges or face you want to edit and choose the type of fillet you want and set the parameters of the fillet.
This tool lets you adjust the size of the whole model.
A gear type that is useful and fairly common.