Controls a joint chain of any length with 3 rig controls. This control is similar to a spline IK, however it handles roll rotation along the length of the ribbon cleanly.
Ideal for tails or tentacles with a high joint count to simplify the animation required to pose all joints. Also good for Quadruped spines.
Requirements:
Requirements:
A chain of at least 2 joints, up to any # of joints.
Details:
Details:
All joints are controlled by the deformation of a nurbs plane that is skin weighted between the 3 rig controls.