Allows creation and edit of any Region for the character skeleton. Side, Group, and Region names are meant to be human read-able and descriptive of what part of the character they define.
Side - User friendly name of the Side
Group - Name of the Group for Rig Components built on this Region.
Region - User friendly name of the Region
Root - The top parent joint of the skeleton chain.
Pick button next to the field will set the field from the first object y ou have selected in the scene.
End - The end child joint of the skeleton chain.
Pick button next to the field will set the field from the first object y ou have selected in the scene.
Root and End can be the same joint to define single joint Regions.
COM - Which joint should be considered for use in the Center of Mass tool. Valid values are:
root
The first joint in the chain. Ex. Arm root would be the upper arm.
end
The last joint in the chain. Ex. Arm end would be the hand/wrist.
Region - Region name for the Center of Mass tool. Valid values are:
body
head
Weight - The constraint weight value that the com object should influence the center of mass.
Add - Create a new Region with all information provided in the above fields. When pressed the Root and End fields will be cleared for quick creation of another Region with similar Side, Group, and Region names.
Remove - Remove the Region currently selected in the Region Display.
New Region - Clear all fields so they can be setup to create a new Region.