The Asset Exporter is a modular exporter primarily built around exporting character animation from a Maya file out to .fbx.
Export Groups and Assets are created by the user and their details and properties filled in to determine how each group and/or asset should export.
A group of Export Assets that will all export together.
An individual asset, such as a single character, to be exported.
Set Details for the selected Export Group and Export Asset.
Shows all properties applied to the selected Export Group and Export Asset
Buttons to auto setup current characters in the scene and run an export.
import exporter.usertools
exporter.usertools.helix_exporter.HelixExporter().show()