12—24 Centaurs
5—7 Dwarves
3—5 Wood Elves
12—24 Centaurs
1 War Machine
3—5 Wood Elves
12—24 Centaurs
12—24 Centaurs
12—24 Centaurs
5—7 Dwarves
5—7 Dwarves
5—7 Dwarves
12—24 Centaurs
3—5 Wood Elves
3—5 Wood Elves
12—24 Centaurs
2—3 Pegasi
2—3 Pegasi
12—24 Centaurs
5—7 Dwarves
2—3 Dendroid Guards
12—24 Centaurs
5—7 Dwarves
1 Unicorn
SPECIALTY:
Increases the Speed of allied Sharpshooters by 1 and their Attack and Defense skills by 20% for every 4 levels (rounded up). Can upgrade all Archers and Elves to Sharpshooters.
ARMY:
12—24 Centaurs
2—3 Sharpshooters
2—3 Sharpshooters
NOTES:
Can be enabled via "Enable Strong Heroes" submod.
Specialty additionally grants a standard level 4 troop specialist boost to Sharpshooters on top of its base effects.
Starting Army changed to that of a standard level 4 troop specialist.
"Biography not yet written."
SPECIALTY:
Increases the Speed of allied Centaurs, Centaur Captains, and Centaur Rangers by 1 and their Attack and Defense skills by 20% for every level (rounded up).
SECONDARY SKILLS:
Basic Archery
Basic Leadership
SPELLS:
N/A
ARMY:
12—24 Centaurs
12—24 Centaurs
12—24 Centaurs
"More a poet and diplomat by taste and training than a warrior, Findan is less comfortable than many of his brethren in fighting at close quarters with a sword. He vastly prefers to strike quickly, and strike hard, but from a distance. His favorite tactic is to first weaken the enemy with a rain of well-aimed arrows."
SPECIALTY:
Receives a 5% per level bonus to Archery skill percentage.
SECONDARY SKILLS:
Basic Archery
Basic Tactics
SPELLS:
N/A
ARMY:
12—24 Centaurs
5—7 Dwarves
3—5 Wood Elves
"Biography not yet written."
SPECIALTY:
Increases the Speed of allied Green Dragons, Gold Dragons, and Diamond Dragons by 1 and their Attack and Defense skills by 20% for every 7 levels (rounded up).
SECONDARY SKILLS:
Basic Armorer
Basic Fire Magic
SPELLS:
Dragon Strength
ARMY:
12—24 Centaurs
5—7 Dwarves
3—5 Wood Elves