20—30 Kobolds
6—8 Mountain Rams
3—5 Snow Elves
20—30 Kobolds
1 War Machine
3—5 Snow Elves
20—30 Kobolds
20—30 Kobolds
20—30 Kobolds
6—8 Mountain Rams
6—8 Mountain Rams
6—8 Mountain Rams
20—30 Kobolds
3—5 Snow Elves
3—5 Snow Elves
20—30 Kobolds
2—3 Yetis
2—3 Yetis
20—30 Kobolds
6—8 Mountain Rams
2—3 Shamans
20—30 Kobolds
6—8 Mountain Rams
1 Mammoth
SPECIALTY:
Decreases the disposition of wandering creatures by 1 for every 7 hero levels.
NOTES:
Specialty changed to make better use of Diplomacy.
"Hrimnir's labrys is known to bite with bitter hoarfrost as well as its wicked blades, hence his title of "Harbinger of Frost", allegedly bestowed unto him by the Ancients themselves. He prefers to lead his armies up front, charging at his enemies like an Argali let loose in a village."
SPECIALTY:
Increases the Speed of allied Jotunns and Jotunn Warlords by 1 and their Attack and Defense skills by 20% for every 7 levels (rounded up).
SECONDARY SKILLS:
Basic Offense
Basic Armorer
SPELLS:
N/A
ARMY:
20—30 Kobolds
6—8 Mountain Rams
3—5 Snow Elves
SPECIALTY:
Casts Bloodlust with effect increased by 2 for every 5 hero levels.
NOTES:
Specialty changed to scale for all creatures to provide a more rewarding sense of progression when using this hero.
SPECIALTY:
Creatures receive a 1% per level bonus to their Health while equipped with a First Aid Tent.
NOTES:
Specialty changed to work properly with VCMI.
SPECIALTY:
Increases kingdom's income by 350 → 500 gold per day.
"Among the Dwarves' most amazing heroines stands Ebba, small and ruthless, who was brought up by a family of bears. When she first appeared among them, few recognised that this nubbin of feral frenzy was in fact a Dwarf. But Ebba soon gained prestige and even the loyalty and adoration of those stern warriors of the North, the Bear Riders."
SPECIALTY:
Increases the Damage of allied creatures by 5% per Rune affecting them.
SECONDARY SKILLS:
Basic Runelore
Basic Offense
SPELLS:
Bloodlust
ARMY:
20—30 Kobolds
6—8 Mountain Rams
3—5 Snow Elves
"Like the rest of the Winterwind clan, Hedwig "Silverhair" Randversdottir actually enjoys venturing far from the comfort of the great stone halls of Grimheim, exploring new lands and meeting new faces. But as a Shieldmaiden, she also considers her duty to protect and escort Dwarves from other clans who are less than thrilled at the idea of leaving the safety of their underground homes."
SPECIALTY:
Allied creatures suffer 5% less physical Damage per Rune affecting them.
SECONDARY SKILLS:
Basic Runelore
Basic Armorer
SPELLS:
Shield
ARMY:
20—30 Kobolds
6—8 Mountain Rams
3—5 Snow Elves
"Helmar began his miitary career as a fighting Rune Priest and was prominent among his brother soldiers for his austerity, his asceticism and his fanatical hatred of his enemies. Helmar's superiors soon took note and began to entrust him with the command of small units. Helmar learned how to spread his rage to his warriors, and is now famed as a Warlord whose troops are fierce and merciless in battle."
SPECIALTY:
Increases the Damage of units affected by Divine Strength by 10% for every N hero levels, where N is the level of the target creature.
SECONDARY SKILLS:
Basic Runelore
Basic Light Magic
SPELLS:
Divine Strength
ARMY:
20—30 Kobolds
6—8 Mountain Rams
3—5 Snow Elves
"This child of famous stonemasons did not turn out as expected. Instead of shaping the rock, Inga claimed to be able to "hear" it. Growing up, she spent so much of her time with the Rune Priests, studying the mysterious songs she heard in the bedrock, that she left her uncomprehending family to join them. Her attunement to the hidden whisperings of Arkath has helped her develop into an outstanding leader of the Rune Priests."
SPECIALTY:
Increases the duration of all Runes by 3 turns.
SECONDARY SKILLS:
Basic Runelore
Basic Learning
SPELLS:
Stone Skin
ARMY:
20—30 Kobolds
6—8 Mountain Rams
3—5 Snow Elves
"Rolf is as at ease in the court as he is in the saddle. He is an accomplished courtier and certainly an adequate, if not outstanding, fighter. He is an important member of the clan, but is too politically astute to let the concerns of the outside get in the way of his political career. To be blunt: Rolf wants to be king. To do this he must prove his worth to all of the six clans who will select Tolghar's heir. As such, he is entirely content that his dangerously competent half-brother Wulfstan is not around to mess up his plans."
SPECIALTY:
Increases the Luck and Morale of allied creatures by 1 per Rune affecting them.
SECONDARY SKILLS:
Basic Runelore
Basic Diplomacy
SPELLS:
Visions
ARMY:
20—30 Kobolds
6—8 Mountain Rams
3—5 Snow Elves
"Svea spent her youth in the towns of the Silver League as part of the Dwarves' small embassy in the land of the Wizards. But while other Dwarves, depressed by their stay in the foreign country, were giving way to homesickness, Svea spent her time studying all the mysteries of the League's magical art. The outcome of her studies was the mastery—unusual for a Dwarf—of Lightning Magic."
SPECIALTY:
The Ballista fires bolts imbued with specialised Runes that call down a lightning strike on impact. Basic Lightning Bolt is cast with Power equal to the hero's level after every shot.
SECONDARY SKILLS:
Basic Runelore
Basic Artillery
SPELLS:
Chain Lightning
ARMY:
20—30 Kobolds
6—8 Mountain Rams
3—5 Snow Elves
"Though a good man, Tolghar lives in constant fear: fear that he is not good enough for his people; fear that he is not pure enough for his god; fear that he may be taking the wrong decisions; fear that the chaos surrounding his country will eventually affect him. He is easily manipulated by counsellors and kin who have learnt to play his fears like a "bhak-zad", the Dwarven pipe organ that uses the hot air from lava vents to send bass notes echoing across their great caverns."
SPECIALTY:
Allied units are permanently branded with Advanced Runes of Thunder.
SECONDARY SKILLS:
Advanced Runelore
SPELLS:
Lightning Bolt
ARMY:
20—30 Kobolds
6—8 Mountain Rams
3—5 Snow Elves