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Alternate units have not been implemented yet.
The Sieidi of the Runes allows Chieftains, Elders, and heroes with Basic Scholar to learn Basic Runelore.
The Altar of Runes grants heroes with Runelore temporary access to Expert Runes when defending this town in siege combat.
Generates 2 Gold per unit per day.
Attack 3
Defense 4
Shots -
Damage 1–2
Health 8
Speed 4
Move Ground
Size 1
Growth 15
AI Val. 74
Fight Val. 64
Cost 40
Generates 4 Gold per unit per day.
Attack 5
Defense 6
Shots -
Damage 1–2
Health 8
Speed 5
Move Ground
Size 1
Growth 15
AI Val. 84
Fight Val. 80
Cost 60
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Attack ?
Defense ?
Shots -
Damage ?–?
Health ??
Speed ?
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Growth ?
AI Val. ???
Fight Val. ???
Cost ???
Kobold:
Speed 3 → 4
AI Value 54 → 74
Fight Value 74 → 64
Generates 1 → 2 Gold per unit per day
Kobold Foreman:
Generates 1 → 4 Gold per unit per day
Adjacent enemies receive +15% Spell Damage.
Attack 7
Defense 6
Shots -
Damage 3–4
Health 18
Speed 7
Move Ground
Size 2
Growth 9
AI Val. 235
Fight Val. 200
Cost 145
Immune to Ice Bolt, Frost Ring, Deep Freeze, and Freezing Shot.
Adjacent enemies receive +30% Spell Damage.
Attack 8
Defense 6
Shots -
Damage 3–4
Health 18
Speed 8
Move Ground
Size 2
Growth 9
AI Val. 275
Fight Val. 225
Cost 175
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Attack ?
Defense ?
Shots -
Damage ?–?
Health ??
Speed ?
Move Ground
Size ?
Growth ?
AI Val. ???
Fight Val. ???
Cost ???
Mountain Ram:
AI Value 228 → 235
Fight Value 190 → 200
Cost 135 → 145
Argali:
AI Value 250 → 275
Fight Value 208 → 225
Cost 170 → 175
Adjacent enemies receive +20% → +30% Spell Damage
Shoots.
No melee penalty.
Attack 9
Defense 8
Shots 8
Damage 4–6
Health 20
Speed 6
Move Ground
Size 1
Growth 7
AI Val. 370
Fight Val. 264
Cost 230
Attack 10
Defense 8
Shots 16
Damage 4–6
Health 25
Speed 7
Move Ground
Size 1
Growth 7
AI Val. 530
Fight Val. 325
Cost 260
???
Attack ?
Defense ?
Shots -
Damage ?–?
Health ??
Speed ?
Move Ground
Size ?
Growth ?
AI Val. ???
Fight Val. ???
Cost ???
Snow Elf:
Shots 4 → 8
Health 21 → 20
Steel Elf:
Shots 8 → 16
Health 24 → 25
AI Value 526 → 530
Fight Value 292 → 325
Recovers from negative effects in one round of combat.
Spellcaster: 1x Advanced Rune of Charge (6 Power)
Attack 10
Defense 8
Shots -
Damage 7–9
Health 40
Speed 6
Move Ground
Size 2
Growth 4
AI Val. 575
Fight Val. 550
Cost 350
Recovers from negative effects in one round of combat.
Spellcaster: 2x Advanced Rune of Charge (6 Power) or Advanced Rune of Exorcism (6 Power)
Attack 12
Defense 10
Shots -
Damage 7–9
Health 45
Speed 7
Move Ground
Size 2
Growth 4
AI Val. 780
Fight Val. 650
Cost 400
???
Attack ?
Defense ?
Shots -
Damage ?–?
Health ??
Speed ?
Move Ground
Size ?
Growth ?
AI Val. ???
Fight Val. ???
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Yeti:
Cost 325→ 350
AI Value 504 → 575
Fight Value 504 → 550
Yeti Runemaster:
Cost 400→ 425
Attack 11 → 12
Defense 9 → 10
AI Value 751 → 780
Fight Value 626 → 650
Attack 12
Defense 8
Shots 12
Damage 10–13
Health 30
Speed 5
Move Ground
Size 1
Growth 3
AI Val. 730
Fight Val. 610
Cost 450
Shoots.
Spellcaster: 3x Advanced Rune of Control (6 Power) or Rune of Thunder (6 Power)
Freezing Shot (30%).
Attack 13
Defense 10
Shots 24
Damage 10–13
Health 40
Speed 7
Move Ground
Size 1
Growth 3
AI Val. 945
Fight Val. 795
Cost 600
???
Attack ?
Defense ?
Shots -
Damage ?–?
Health ??
Speed ?
Move Ground
Size ?
Growth ?
AI Val. ???
Fight Val. ???
Cost ???
Shaman:
Attack 11 → 12
Damage 11–13 → 10–13
Health 35 → 30
AI Value 685 → 730
Fight Value 571 → 610
Sorceress:
Attack 12 → 13
Defense 11 → 10
Damage 11–13 → 10–13
Health 35 → 40
Speed 6 → 7
AI Value 818 → 945
Fight Value 682 → 795
Freezing Shot 20% → 30%
Attack 12
Defense 16
Shots -
Damage 14–20
Health 120
Speed 5
Move Ground
Size 2
Growth 2 (+1)
AI Val. 1405
Fight Val. 1405
Cost 850
Attack 14
Defense 18
Shots -
Damage 14–20
Health 135
Speed 6
Move Ground
Size 2
Growth 2 (+1)
AI Val. 1655
Fight Val. 1655
Cost 1100
???
Attack ?
Defense ?
Shots -
Damage ?–?
Health ??
Speed ?
Move Ground
Size ?
Growth ?
AI Val. ???
Fight Val. ???
Cost ???
Mammoth:
AI Value 1359 → 1405
Fight Value 1359 → 1405
War Mammoth:
Cost 1000 → 1100
AI Value 1601 → 1655
Fight Value 1601 → 1655
Spellcaster: Expert Teleport (once per combat).
Attack 18
Defense 18
Shots -
Damage 40–50
Health 185
Speed 8
Move Ground
Size 2
Growth 1
AI Val. 4280
Fight Val. 3550
Cost 2000
Spellcaster: Expert Teleport (unlimited).
Attack 22
Defense 24
Shots -
Damage 40–50
Health 300
Speed 11
Move Ground
Size 2
Growth 1
AI Val. 6865
Fight Val. 5525
Cost 3500 + 2G
???
Attack ?
Defense ?
Shots -
Damage ?–?
Health ??
Speed ?
Move Ground
Size ?
Growth ?
AI Val. ???
Fight Val. ???
Cost ???
Jotunn:
Health 165 → 185
AI Value 4180 → 4280
Fight Value 3483 → 3550
Jotunn Warlord:
Attack 20 → 22
Defense 20 → 24
Speed 10 → 11
3500 + 1G → 3500 + 2G
AI Value 6694 → 6865
Fight Value 5355 → 5525