CATHEDRAL HEROES
NOT YET AVAILABLE
NOT YET AVAILABLE
12—24 Conscripts
4—7 Torturers
3—5 Witch Hunters
12—24 Conscripts
1 War Machine
3—5 Witch Hunters
12—24 Conscripts
12—24 Conscripts
12—24 Conscripts
4—7 Torturers
4—7 Torturers
4—7 Torturers
12—24 Conscripts
3—5 Witch Hunters
3—5 Witch Hunters
12—24 Conscripts
2—3 Earthen Chimeras
2—3 Earthen Chimeras
12—24 Conscripts
4—7 Torturers
2—3 Acolytes
12—24 Conscripts
4—7 Torturers
1 Dark Paladin
"It would be easy to dismiss the proud Amílcar of Bull as a mere loudmouth, with more bark than bite. That's a mistake nobody does twice, as few have fought more wars than the aging Duke. He was barely a man when he took part to what was not yet known as the War of the Broken Staff, coming face-to-face with a Darkness that left his hair white and his nights sleepless. Unfortunately, his many qualities and keen tactical mind are too often eclipsed by his raucous and irritable nature."
SPECIALTY:
Increases the Speed of allied Torturers and Executioners by 1 and their Attack and Defense skills by 20% for every 2 levels (rounded up).
SECONDARY SKILLS:
Basic Offense
Basic Tactics
SPELLS:
Slayer
ARMY:
4—7 Torturers
4—7 Torturers
4—7 Torturers
"Serving as a crusader under the Holy Inquisition, Lady Cordelia commands the fortress guarding the ravine of Nelsham’s Scar on the southern border of the Bull Duchy. It is said that Cordelia is the only woman who has ever pierced the hard heart of the Great Inquisitor Salvatore – not through any womanly charms mind you, but rather via her uncompromising faith in Elrath, with which she has condemned many a heretic’s soul to a slow and gruesome death. For her accomplishments, Cordelia was tasked with keeping an eye on the Necromancers settling the Heresh Valley beyond the Scar. She couldn’t have dreamt of a better reward."
SPECIALTY:
All allied units are permanently enchanted with Fire Shield.
SECONDARY SKILLS:
Advanced Armorer
SPELLS:
Protection from Fire
ARMY:
12—24 Conscripts
4—7 Torturers
3—5 Witch Hunters
"Born to a lesser baron in the Greyhound Duchy, Elisabeth would've grown an unremarkable player in the affairs of Ashan were it not for a chance encounter with the young Duke of Griffin. Slava fell in love with the fiery beauty at first sight during a formal reception at Falcon's Reach. The feeling was mutual, and the pair would have wed were it not for the intervention of the Holy Emperor himself. Slava was forced to marry Cate, a daughter of the Stag Duchy, and Elisabeth was discarded like stale bread - except Slava couldn't keep away. A bastard child, Sandor, was the result. Discreetly housed near Eastalon, the ducal house of Griffin, Elisabeth raised her son a warrior. Bitter at her fate that she believes was stolen by Cate, Elisabeth keeps her resentment simmering, silent and reserved, except when she has the chance to gloat."
SPECIALTY:
All allied units gain Revenge.
SECONDARY SKILLS:
Basic Offense
Basic Logistics
SPELLS:
Vigour
ARMY:
12—24 Conscripts
4—7 Torturers
3—5 Witch Hunters
"Like his father Krysztoff, Mateusz is a loyal vassal of the Duke of Griffin and the proud guardian of the borderlands of Warhagen. Sometimes nicknamed "the Bear" because of his large stature and gruff appearance, Mateusz does possess a mysterious way with animals of all kinds."
SPECIALTY:
Increases the Speed of allied Earthen Chimeras and Fierce Chimeras by 1 and their Attack and Defense skills by 20% for every 4 levels (rounded up).
SECONDARY SKILLS:
Basic Armorer
Basic Scouting
SPELLS:
Protection from Earth
ARMY:
12—24 Conscripts
2—3 Earthen Chimeras
2—3 Earthen Chimeras
"Discovered in a rose bush in front of a church of Elrath, Rosalie was raised by the Vestals of the Greyhound Duchy. In spite of her natural talents regarding all things spiritual, she was a rebellious child who often went missing. Having run away from her foster parents a dozen times in her early years, she claimed that she had caught the scent of her mother and went after it. After years of fruitless searching and a near brush with death, Rosalie settled down sufficiently enough to finish her training and receive her priestly robes. She continually searches for clues that might lead her to her real parents, and has become an expert on maps, lore and impossible investigations. Her counsel is often sought when someone or something has gone missing."
SPECIALTY:
Increases the scouting range by 1 for every 6 levels.
SECONDARY SKILLS:
Basic Scouting
Basic Pathfinding
SPELLS:
View Earth
ARMY:
12—24 Conscripts
4—7 Torturers
3—5 Witch Hunters
"Salvatore, the Great Inquisitor, is a cold, pedantic man who has dedicated his life to Elrath, the Dragon of Light. Raised by a devout priest and priestess couple, he is a believer in absolute truths and has no time for anybody who follows the creed of any other Dragon – or superstition. His limited intelligence, allied with his very good memory, leaves Salvatore swift to judge and slow to forget those who don’t share in his unquestioning faith. Those found to be heretics in the eyes of this man, who has never known love, should not expect a short or merciful death."
SPECIALTY:
Increases the Speed of allied Acolytes and Adepts by 1. Acolytes and Adepts can cast Basic Fireball instead of attacking.
SECONDARY SKILLS:
Basic Wisdom
Basic Fire Magic
SPELLS:
Fireball
ARMY:
12—24 Conscripts
4—7 Torturers
2—3 Acolytes
"Like a blade is tempered, Duke Serguei's temperament was forged by the freezing winds of the Griffin steppes. This harsh man did not take kindly to weakness, hated compromise, and despised skullduggery. While some at the imperial court found Serguei obnoxious, his qualities as a commander of men endeared him to Empress Kyla, who appointed him Admiral of her great armada just before the Orc Crusades. Serguei is also famous for his lifelong rivalry with Heinrich of Wolf, perpetuating the old feud between the two Duchies."
SPECIALTY:
Increases the Speed of allied Conscripts and Militiamen by 1 and their Attack and Defense skills by 10% for every level (rounded up).
SECONDARY SKILLS:
Advanced Estates
SPELLS:
Stone Skin
ARMY:
12—24 Conscripts
12—24 Conscripts
12—24 Conscripts
"Hailing from Hammer Fall, Ymoril Redshield is a young captain trained by Konrad Wolf in person. Ymoril lost her parents at a very young age and Konrad, who had just been appointed governor of the city, adopted her as his own daughter. Ymoril grew into a capable fighter but also a wise administrator, and she has the full trust of her foster father. Ymoril has no memories of the night of her parents' death, but she knows they were slaughtered by Demons, just as she knowst how Konrad risked his own life to track down the demonic assassins and avenge their victims."
SPECIALTY:
Receives a 2% per level bonus to Offense and Armorer, and Archery skill percentages.
SECONDARY SKILLS:
Basic Offense
Basic Archery
Basic Armorer
SPELLS:
Bloodlust
ARMY:
12—24 Conscripts
4—7 Torturers
3—5 Witch Hunters
"Diane was born into a covenant of nuns and was raised by them as a collective. She only learned which of them was her birth mother when she came of age, a reward for her outstanding personal growth and having proved herself to not let attachments shroud her judgement. She was ordained as the Matriarch of her region by her 30th birthday and leads her order with a level of care seldom found in others."
SPECIALTY:
Increases the chance of wandering creatures joining your army by 1% for every 5 hero levels.
SECONDARY SKILLS:
Basic Wisdom
Basic Diplomacy
SPELLS:
Magic Arrow
ARMY:
12—24 Conscripts
4—7 Torturers
3—5 Witch Hunters
"Lady Eileen first became famous for bringing identical triplets into the world. This miraculous blessing from Elrath was soon defiled as her three sons were captured by mercenaries seeking ransom, and held captive for seven years. During this period where Emperor Liam himself offered a tremendous reward for the children's return, Eileen turned to Elrath for guidance and became an extremely devout priestess. Upon the return of her children and the beheading of their captors, her sons were far from the gentle Angels that she had once known and were sent to the schools of the inquisitors for a desperate reeducation. Eileen continues to see them regularly, but she relies more on prayers to Elrath and the education of the church for their upbringing than her personal attention. Eileen's secret rage at the turn of fate in her life, has given her an extremely pragmatic if not expedient sense of justice."
SPECIALTY:
Increases the Speed of allied Acolytes and Adepts by 1 and their Attack and Defense skills by 20% for every 5 levels (rounded up).
SECONDARY SKILLS:
Basic Wisdom
Basic Air Magic
SPELLS:
Precision
ARMY:
12—24 Conscripts
4—7 Torturers
2—3 Acolytes
"The mysterious Ella is one of the last Master Bloodsmiths of Hammer Fall. When Konrad Wolf became governor, Ella and her friend Ryan Redshield originally planned to manipulate to young and energetic knight. She however changed her mind after fighting at Konrad's side during a demon attack against Redshield's Bloodforge. From this moment, Ella decided that Konrad was worthy of her honesty, and initiated him to the secrets of the Bloodsmith order. She revealed herself to be a woman of immense knowledge and wisdom, and somehow she doesn't seem to age."
SPECIALTY:
Increases the Speed of allied Witch Hunters and Undead Slayers by 1 and their Attack and Defense skills by 20% for every 2 levels (rounded up).
SECONDARY SKILLS:
Basic Wisdom
Basic Intelligence
SPELLS:
Holy Word
ARMY:
12—24 Conscripts
3—5 Witch Hunters
3—5 Witch Hunters
"Konrad is Duke Heinrich of Wolf's older brother, and governor of the remote city of Hammer Fall. In the family, he is known as "the old Wolf", thanks to his hairstyle and grumpiness. He lost his beloved wife quite soon after he married her, and never had child, until he adopted Ymoril, an orphan girl saved from the claws of demons, shortly after he arrived in Hammer Fall. After having pacified Hammer Fall and its surroundings, Konrad took command of the order of Evergrey and discovered the secret of the Bloodsmiths, long-time dwellers of Hammer Fall. He was eventually initiated and became one of them."
SPECIALTY:
Increases the Speed of allied Dark Paladins and Dark Templars by 1 and their Attack and Defense skills by 20% for every 6 levels (rounded up).
SECONDARY SKILLS:
Basic Wisdom
Basic Armorer
SPELLS:
Destroy Undead
ARMY:
12—24 Conscripts
4—7 Torturers
1 Dark Paladin
"Kryzstoff rules a small barony located on the contested border between the Griffin and Wolf Duchies. Maybe because his parents gave him a name that nobody seems to be able to write correctly, he grew into a punctilious and persnickety man, which made him the perfect material to join the ranks of the Inquisition. Make no mistake though: he is very much a man of action, and his meticulousness even made him an efficient spellcaster. As a result, the white eagle that adorns his blazon is quite often soaked in his enemies' blood."
SPECIALTY:
Casts Prayer with effect increased by 3 for level 1–4 creatures, by 2 for level 5–6 creatures, and by 1 for level 7 creatures.
SECONDARY SKILLS:
Basic Offense
Basic Archery
Basic Armorer
SPELLS:
Prayer
ARMY:
12—24 Conscripts
4—7 Torturers
3—5 Witch Hunters
"A faithful servant of Elrath for twenty-three centuries past, Laurielle is an Angel who survived the Elder Wars, but not before coming face-to-face with Azkaal, the Prince of Destruction, himself. Manning the battlements of the great flying city Albanora, Laurielle was struck down by the legendary Demon Lord with a searing blow whose memory still haunts her to this very day."
SPECIALTY:
Increases the Speed of allied Avengers and Punishers by 1 and their Attack and Defense skills by 20% for every 7 levels (rounded up).
SECONDARY SKILLS:
Basic Wisdom
Basic Light Magic
SPELLS:
Mirth
ARMY:
12—24 Conscripts
4—7 Torturers
3—5 Witch Hunters
"Born to an Angel family of healers, Michael's destiny took flight in the opposite direction. While still a youth the charismatic leader was recognized as a military genius, and in his first military campaign as commander he saved Ashan from demonic conquest by defeating the notorious Azkaal, Demon Prince of Destruction. When the smouldering conflict between the Angels and the Faceless broke into open war, Michael was appointed to lead the children of Light into battle against the children of Darkness. The Cataclysmic decades that followed were known as the Elder Wars, and stories of Michael's victories have been eagerly recounted ever since... but always ending with the Archangel's tragic death. His sudden and unexplained return to Ashan has been qualified as a miracle by the Holy Emperor Liam Falcon and Michael immediately became his personal military adviser."
SPECIALTY:
Increases the Speed of allied Avengers and Punishers by 1. Allied Avengers and Punishers strike twice in melee combat.
SECONDARY SKILLS:
Basic Wisdom
Basic Offense
SPELLS:
Berserk
ARMY:
12—24 Conscripts
4—7 Torturers
3—5 Witch Hunters
"Seamus na Feidh is the Duke of Stag, but not a direct descendant of the legendary founder of the Duchy, Ronan the Great's own brother, Oisin. The original Stag line disappeared around the Second Eclipse, with the death of Duke Connell. Seamus actually descends from one of Connell's cousins-by-marriage, who inherited the Duchy after Connell's death. Seamus played no part in Empress Maeve's death, but he quickly saw it as a one-in-a-lifetime opportunity to rise higher than his birth would have normally allowed. It is now clear that he is the one who has, through a network of middle-men, hired the services of the Dark Elf assassin clan called the Blades of Erebos. Seamus tried to have the Blades fake the murder of his own daughter Nolwenn, framing Ivan for the foul deed. The plan has failed, but there's no turning back now. Seamus knows he can win the war. He's patient, and cunning. He will be Emperor, whatever the cost."
SPECIALTY:
Casts Fireball with Damage increased by 10% for every N hero levels, where N is the level of the target creature.
SECONDARY SKILLS:
Basic Wisdom
Basic Fire Magic
SPELLS:
Fireball
ARMY:
12—24 Conscripts
4—7 Torturers
3—5 Witch Hunters
"Wilhelm's zealotry made him the ideal candidate to lead the new Inquisition formed to fight the growing threat of the Necromancers of Heresh. Few know his subsequent experiences during the War of the Broken Staff sparked a secret interest for Dark Magic. While he remains a loyal servant of the Dragon of Light, Wilhelm now realizes you cannot hop to defeat what you don't understand. Of course, if they knew, the rest of the clergy would question Wilhelm's sanity."
SPECIALTY:
Increases the damage of Fire Magic spells by 15 per level.
SECONDARY SKILLS:
Basic Fire Magic
Basic Light Magic
SPELLS:
Inferno
ARMY:
12—24 Conscripts
4—7 Torturers
3—5 Witch Hunters