The group forms a long line. Everyone faces the same direction (showing their backs). The game leader, who is not a participant in the line, tells or describes to the first person in line what gesture to perform (example: Primož Roglič won a cycling race). The description should be simple, short, and concise. The first person in line considers how to represent the description with gestures to the next person in line. The game leader demonstrates the gestures to the first person and then taps the shoulder of the next person in line, who stands with their back turned to them. Throughout the game, explaining the meaning of gestures is prohibited. The person who was tapped on the shoulder turns around and watches the gestures of the predecessor and then shows them to the next person in line in the same way (the person in front of them gently taps their shoulder to turn them around), and so on until the last performer in line, who must demonstrate the gestures and try to explain their meaning. Only then does the game leader tell them whether their explanation matches the original task.
Larger group of participants (maximum of 20 in a group) + activity leader.
This playful activity encourages creativity, careful observation, and memory. As the message is passed along the chain, subtle misinterpretations may emerge—often humorously—highlighting the nuances of non-verbal expression and the importance of clarity in communication. Beyond fun, the activity promotes empathy, teamwork, and an appreciation for the complexity of human interaction without words. It’s especially useful in group settings to build trust, loosen up the atmosphere, and reflect on how meaning can shift as it's passed from person to person.
Here and now.
Self-awareness.
Creativity and experimentation.
No materials required—just an open space large enough for participants to stand and move freely in a line or circle.
Until the last participant performs the gesture and explains what the gesture represents.
Participants stand in a line or circle. One person (the leader) begins with a simple mime action (e.g., brushing teeth, climbing stairs). The next person mimics that action and adds a new one. The sequence continues, with each person repeating all previous actions and adding their own. The final person performs the entire "train" of mimed actions for the group.
For younger children, keep actions short and familiar. For participants with limited mobility, use seated or upper-body movements. For shy or anxious individuals, allow them to pass or contribute a movement with a partner. In virtual settings, participants can perform one at a time on camera or use shared gestures instead of full mime. You can also use the prompt cards below which include a number of twists and adaptations the participants have to include in their movement in order to make the activity more interactive. Just print out the front and the back side of the flashcards, glue them together and you're ready to go.
After the mime train ends, invite participants to take a breath and reflect on the experience. Encourage them to consider how it felt to lead, follow, remember sequences, and express themselves without words. Discuss how nonverbal communication plays a role in everyday interactions.
Expected outcomes include improved attention to body language, enhanced observation skills, and the development of non-verbal communication. It also promotes creative expression, fosters group cohesion through shared laughter, and serves as a great warm-up or icebreaker for building trust and connection.
Reflection:
The game is intended for relaxation, so reflection is not necessary.
*The activity is adapted from the seminar ""Hand in Hand"" and is tailored for use within a school community.