After mastering D.24, your students should be able to answer the following questions:
- Identify the following terms:
- Inform
- Solve problems
- Inspire
- Persuade
- Entertain.
- What is the biggest difference between a message designed to inform and a message designed to entertain?
- What are the three steps to organizing a message?
- Decide what information to include.
- Decide how to open and close the message.
- Select strategies to present your message.
- What does "pitch" refer to?
- How loud should you voice be?
- What will happen if you speak too quickly? Too slowly?
- What is filler?
- What is the difference between enunciation and pronunciation?
- How does inflection affect a spoken message?
- List and give examples of the nonverbal qualities that affect the spoken message
- Facial expressions
- Gestures
- Body language.