Pirate Rogue

Pirate Assignment, Rogue Career

Career Quote: "Criminal elements familiar with the rougher or more illegal methods of attaining goals."

Assignment Quote: "You are a space-going corsair."

Reference: Core Rulebook, pages 38-39.

Qualification:

  • DEX 6+ check

    • DM-1 for every previous career
      (assignment changes do not count!)

Advancement:

  • INT 6+ check

    • if result less or equal to the number of terms in Rogue career, must leave career after this term

    • if 12+ must stay in Rogue career next term

Survival:

Duration:

  • normal Term duration

Skills and Training:

  • Get Training before the Survival roll

    • If this is the first Term in Rogue career, take basic training

    • Otherwise select training as normal

  • Basic Training for Rogue career from Service Skills table

    • If this is the first Career, gain all skills at level 0

    • Otherwise select one skill to gain at level 0

  • If the Advancement roll is successful, get another Training

  • Select any table for training, provided requirements are met

  • Roll for or Select an item on the table, depending on optional rules used

  • Unless otherwise stated, gain skill at level 1 or increase it by 1 level, but no higher than level 4

1D Personal Development

  1. Carouse

  2. DEX +1

  3. END +1

  4. Gambler

  5. Melee

  6. Gun Combat

1D Service Skills

  1. Deception

  2. Recon

  3. Athletics

  4. Gun Combat

  5. Stealth

  6. Streetwise

1D Adv. Education (EDU 10+)

  1. Electronics

  2. Navigation

  3. Medic

  4. Investigate

  5. Broker

  6. Advocate

1D Pirate

  1. Pilot

  2. Astrogation

  3. Gunner

  4. Engineer

  5. Vacc Suit

  6. Melee

Ranks and Bonuses:

Rank Title Skill or Bonus

  • 0 Lackey -

  • 1 Henchman Pilot (any) 1 or Gunner (any) 1

  • 2 Corporal -

  • 3 Sergeant Gun Combat (any) 1 or Melee (any) 1

  • 4 Lieutenant -

  • 5 Leader Engineer (any) 1 or Navigation 1

  • 6 Captain -

Extra Benefit Rolls:

  • Rank 1+ 1 extra Benefit roll

  • Rank 3+ 2 extra Benefit rolls

  • Rank 5+ 3 extra Benefit rolls

Mustering Out Benefits:

1D Cash Other Benefits

  1. Cr0 Ship Share

  2. Cr0 Weapon

  3. Cr10000 INT +1

  4. Cr10000 1D Ship Shares

  5. Cr50000 Armor

  6. Cr100000 DEX +1

  7. Cr100000 2D Ship Shares

Note:

  • DM+1 on Cash Benefits rolls if Gambler 0+

  • DM+1 on Cash and Other Benefits if Rank 5+ is reached

Links

Go back to Checklist page.

Go back to Terms page.

Go back to Career Terms page.