Traveller Skill Package
Quote: "This is an all-round skill package, good for a campaign where the Travellers are trading one week and blowing things up the next."
Reference: Core Rulebook, page 48.
Skills:
Pilot (any) 1
Deception 1
Electronics (any) 1
Gunner (any) 1
Gun Combat (any) 1
Persuade 1
Stealth 1
Medic 1