Artist Entertainer
Artist Assignment, Entertainer Career
Career Quote: "Individuals who are involved with the media, whether as reporters, artists or celebrities."
Assignment Quote: "You are a writer, holographer or other creative."
Reference: Core Rulebook, pages 28-29.
Qualification:
DEX or INT 5+ check
DM-1 for every previous career
(assignment changes do not count!)
Advancement:
INT 6+ check
if result less or equal to the number of terms in Entertainer career, must leave career after this term
if 12+ must stay in Entertainer career next term
Survival:
SOC 6+ check
on success, roll on Entertainer Career Events Table
on failure, roll on Entertainer Career Mishaps Table
Duration:
normal Term duration
Skills and Training:
Get Training before the Survival roll
If this is the first Term in Entertainer career, take basic training
Otherwise select training as normal
Basic Training for Entertainer career from Service Skills table
If this is the first Career, gain all skills at level 0
Otherwise select one skill to gain at level 0
If the Advancement roll is successful, get another Training
Select any table for training, provided requirements are met
Roll for or Select an item on the table, depending on optional rules used
Unless otherwise stated, gain skill at level 1 or increase it by 1 level, but no higher than level 4
1D Personal Development
DEX +1
INT +1
SOC +1
Language
Carouse
Jack-of-all-Trades
1D Service Skills
Art
Carouse
Deception
Drive
Persuade
Steward
1D Adv. Education (EDU 10+)
Advocate
Broker
Deception
Science
Streetwise
Diplomat
1D Artist
Art
Carouse
Electronics (computers)
Gambler
Persuade
Profession
Ranks and Bonuses:
Rank Title Skill or Bonus
0 - -
1 - Art 1
2 - -
3 - Investigate 1
4 - -
5 Famous Artist SOC +1
6 - -
Extra Benefit Rolls:
Rank 1+ 1 extra Benefit roll
Rank 3+ 2 extra Benefit rolls
Rank 5+ 3 extra Benefit rolls
Mustering Out Benefits:
1D Cash Other Benefits
Cr0 Contact
Cr0 SOC +1
Cr10000 Contact
Cr10000 SOC +1
Cr40000 INT +1
Cr40000 2x Ship Share
Cr80000 SOC +1 and EDU +1
Note:
DM+1 on Cash Benefits rolls if Gambler 0+
DM+1 on Cash and Other Benefits if Rank 5+ is reached