Ground Assault Marine
Ground Assault Assignment, Marine Career
Career Quote: "Members of the armed fighting forces carried aboard starships, marines deal with piracy and boarding actions in space, defend the starports and bases belonging to the navy and supplement ground forces such as the army."
Assignment Quote: "You are kicked out of a spacecraft in high orbit and told to ‘capture that planet’."
Reference: Core Rulebook, pages 30-31.
Qualification:
END 6+ check
DM-1 for every previous career
(assignment changes do not count!)DM-2 if aged 30 or more
Advancement:
EDU 5+ check
if result less or equal to the number of terms in Marine career, must leave career after this term
if 12+ must stay in Marine career next term
Survival:
END 7+ check
on success, roll on Marine Career Events Table
on failure, roll on Marine Career Mishaps Table
Commission:
SOC 8+ check
Duration:
normal Term duration
Skills and Training:
Get Training before the Survival roll
If this is the first Term in Marine career, take basic training
Otherwise select training as normal
Basic Training for Marine career from Marine table
If this is the first Career, gain all skills at level 0
Otherwise select one skill to gain at level 0
If the Advancement roll is successful, get another Training
Select any table for training, provided requirements are met
Roll for or Select an item on the table, depending on optional rules used
Unless otherwise stated, gain skill at level 1 or increase it by 1 level, but no higher than level 4
1D Personal Development
STR +1
DEX +1
END +1
Gambler
Melee (unarmed)
Melee (blade)
1D Service Skills
Athletics
Vacc Suit
Tactics
Heavy Weapons
Gun Combat
Stealth
1D Adv. Education (EDU 8+)
Medic
Survival
Explosives
Engineer
Pilot
Navigation
1D Ground Assault
Vacc Suit
Heavy Weapons
Recon
Melee (blade)
Tactics (military)
Gun Combat
1D Officer (Commissioned)
Electronics
Tactics
Admin
Advocate
Vacc Suit
Leadership
Ranks and Bonuses:
Enlisted Title Skill or Bonus
0 Marine Gun Combat (any) 1 or Melee (blade) 1
1 Lance Corporal Gun Combat (any) 1
2 Corporal -
3 Lance Sergeant Leadership 1
4 Sergeant -
5 Gunnery Sergeant END +1
6 Sergeant Major -
Officer Title Skill or Bonus
1 Lieutenant Leadership 1
2 Captain -
3 Force Commander Tactics (any) 1
4 Lieutenant Colonel -
5 Colonel SOC +1, min SOC 10
6 Brigadier -
Extra Benefit Rolls:
Rank 1+ 1 extra Benefit roll
Rank 3+ 2 extra Benefit rolls
Rank 5+ 3 extra Benefit rolls
Mustering Out Benefits:
1D Cash Other Benefits
Cr2000 Armor
Cr5000 INT +1
Cr5000 EDU +1
Cr10000 Weapon
Cr20000 TAS Membership
Cr30000 END +1 or Armor
Cr40000 SOC +2
Note:
DM+1 on Cash Benefits rolls if Gambler 0+
DM+1 on Cash and Other Benefits if Rank 5+ is reached