Free Trader Merchant

Free Trader Assignment, Merchant Career

Career Quote: "Members of a commercial enterprise. Merchants may crew the ships of the huge trading corporations, or they may work for independent free traders who carry chance cargoes and passengers between worlds."

Assignment Quote: "You are part of the crew of a tramp trader."

Reference: Core Rulebook, pages 32-33.

Qualification:

  • INT 4+ check

    • DM-1 for every previous career
      (assignment changes do not count!)

Advancement:

  • INT 6+ check

    • if result less or equal to the number of terms in Merchant career, must leave career after this term

    • if 12+ must stay in Merchant career next term

Survival:

Duration:

  • normal Term duration

Skills and Training:

  • Get Training before the Survival roll

    • If this is the first Term in Merchant career, take basic training

    • Otherwise select training as normal

  • Basic Training for Merchant career from Service Skills table

    • If this is the first Career, gain all skills at level 0

    • Otherwise select one skill to gain at level 0

  • If the Advancement roll is successful, get another Training

  • Select any table for training, provided requirements are met

  • Roll for or Select an item on the table, depending on optional rules used

  • Unless otherwise stated, gain skill at level 1 or increase it by 1 level, but no higher than level 4

1D Personal Development

  1. STR +1

  2. DEX +1

  3. END +1

  4. INT +1

  5. Language

  6. Streetwise

1D Service Skills

  1. Drive

  2. Vacc Suit

  3. Broker

  4. Steward

  5. Electronics

  6. Persuade

1D Adv. Education (EDU 8+)

  1. Engineer

  2. Astrogation

  3. Electronics

  4. Pilot

  5. Admin

  6. Advocate

1D Free Trader

  1. Pilot (spacecraft)

  2. Vacc Suit

  3. Deception

  4. Mechanic

  5. Streetwise

  6. Gunner

Ranks and Bonuses:

Rank Title Skill or Bonus

  • 0 - -

  • 1 - Persuade 1

  • 2 - -

  • 3 Experienced Trader Jack-of-all-Trades 1

  • 4 - -

  • 5 - -

  • 6 - -

Extra Benefit Rolls:

  • Rank 1+ 1 extra Benefit roll

  • Rank 3+ 2 extra Benefit rolls

  • Rank 5+ 3 extra Benefit rolls

Mustering Out Benefits:

1D Cash Other Benefits

  1. Cr1000 Blade

  2. Cr5000 INT +1

  3. Cr10000 EDU +1

  4. Cr20000 Gun

  5. Cr20000 Ship Share

  6. Cr40000 Free Trader

  7. Cr40000 Free Trader

Note:

  • DM+1 on Cash Benefits rolls if Gambler 0+

  • DM+1 on Cash and Other Benefits if Rank 5+ is reached

Links

Go back to Checklist page.

Go back to Terms page.

Go back to Career Terms page.