Navy Line/Crew

Line/Crew Assignment, Navy Career

Career Quote: "Members of the interstellar navy which patrols space between the stars. The navy has the responsibility for the protection of society from foreign powers and lawless elements in the interstellar trade channels."

Assignment Quote: "You serve as a general crewman or officer on a ship of the line."

Reference: Core Rulebook, pages 34-35.

Qualification:

  • INT 6+ check

    • DM-1 for every previous career
      (assignment changes do not count!)

    • DM-2 if aged 34 or more

Advancement:

  • EDU 7+ check

    • if result less or equal to the number of terms in Navy career, must leave career after this term

    • if 12+ must stay in Navy career next term

Survival:

Commission:

  • SOC 8+ check

Duration:

  • normal Term duration

Skills and Training:

  • Get Training before the Survival roll

    • If this is the first Term in Navy career, take basic training

    • Otherwise select training as normal

  • Basic Training for Navy career from Navy table

    • If this is the first Career, gain all skills at level 0

    • Otherwise select one skill to gain at level 0

  • If the Advancement roll is successful, get another Training

  • Select any table for training, provided requirements are met

  • Roll for or Select an item on the table, depending on optional rules used

  • Unless otherwise stated, gain skill at level 1 or increase it by 1 level, but no higher than level 4

1D Personal Development

  1. STR +1

  2. DEX +1

  3. END +1

  4. INT +1

  5. EDU +1

  6. SOC +1

1D Service Skills

  1. Pilot

  2. Vacc Suit

  3. Athletics

  4. Gunner

  5. Mechanic

  6. Gun Combat

1D Adv. Education (EDU 8+)

  1. Electronics

  2. Astrogation

  3. Engineer

  4. Drive

  5. Navigation

  6. Admin

1D Line/Crew

  1. Electronics

  2. Mechanic

  3. Gun Combat

  4. Flyer

  5. Melee

  6. Vacc Suit

1D Officer (Commissioned)

  1. Leadership

  2. Electronics

  3. Pilot

  4. Melee (blade)

  5. Admin

  6. Tactics (naval)

Ranks and Bonuses:

Enlisted Title Skill or Bonus

  • 0 Crewman -

  • 1 Able Spacehand Mechanic 1

  • 2 Petty Officer, 3rd Vacc Suit 1

  • 3 Petty Officer, 2nd -

  • 4 Petty Officer, 1st END +1

  • 5 Chief Petty Officer -

  • 6 Master Chief -

Officer Title Skill or Bonus

  • 1 Ensign Melee (blade) 1

  • 2 Sublieutenant Leadership 1

  • 3 Lieutenant -

  • 4 Commander Tactics (naval) 1

  • 5 Captain SOC +1, min SOC 10

  • 6 Admiral SOC +1, min SOC 12

Extra Benefit Rolls:

  • Rank 1+ 1 extra Benefit roll

  • Rank 3+ 2 extra Benefit rolls

  • Rank 5+ 3 extra Benefit rolls

Mustering Out Benefits:

1D Cash Other Benefits

  1. Cr1000 Personal Vehicle or Ship Share

  2. Cr5000 INT +1

  3. Cr5000 EDU +1 or 2 Ship Shares

  4. Cr10000 Weapon

  5. Cr20000 TAS Membership

  6. Cr50000 Ship’s Boat or 2 Ship Shares

  7. Cr50000 SOC +2

Note:

  • DM+1 on Cash Benefits rolls if Gambler 0+

  • DM+1 on Cash and Other Benefits if Rank 5+ is reached

Links

Go back to Checklist page.

Go back to Terms page.

Go back to Career Terms page.