Attach a New Script to the TreeTrunkEnemy
Attach a New Script to the TreeTrunkEnemy
Add reference variables for access to:
Add reference variables for access to:
the AnimatedSprite2D
the AnimatedSprite2D
the Timer
the Timer
the RayCastRight
the RayCastRight
the RayCastLeft
the RayCastLeft
the TopDetector
the TopDetector