Focus on polishing one small part of your game until it truly shines.
Add sound, visual feedback, satisfying effects, really push it until it feels great to play.
This exercise teaches you more than just building features. It helps you understand what makes a game feel satisfying and memorable. Every time you do it, you level up your skills.
On top of that, it gives you high-impact content to share on social media, helping your accounts grow and letting you gauge what resonates with your audience.
Don’t overthink. Start with something you’re excited about. Your first game won’t be perfect, and that’s okay.
You’ll discover countless things along the way that are essential to shipping a game: localization, playtesting, marketing, managing a Steam page, social media, networking. Things no tutorial can fully prepare you for.
Only experience will teach you how to handle the “boring” but necessary parts.
Also, if you want to check out the demo of our game, it’s right here! →
Umigame Demo on Steam