The setup for the vertical fan scene is as follows:
Area2D named VerticalFan as root
CollisionShape2D with RectangleShape2D
Rename the default animation to off
Add the off.png as the only frame
Select GPUParticles2D node
Add a new ParticleProcessMaterial
Set Emission Shape to Box
Set Direction to x: 0.0, y: -1.0, z: 0.0
Set Initial Velocity min to 100.0
Set Initial Velocity max to 150.0
Add a New CurveTexture to Alpha Curve
Set the preset to Ease Out
This is so that the wind lines fade out over time
The final effect is shown
Select the CollisionShape2D node
Expand the RectangleShape2D resource
Expand the Transform property