Design Innovation Practice School (DIPS) at KMUTT is a non-degree program open to learners of all ages who seek to build creative confidence and thrive in today’s fast-changing design and tech industries. DIPS is the unique ecosystem providing experiential learning platform for learner to get involve in creating innovation.
Instead of typical design studio environment, we has encouraged learners to systematically learn from experiencing in the real-world situation. The course begins with a 2-month foundation in design fundamentals at FabLab Bangkok, followed by 10 months of real-world learning through live projects at the Center of Innovation for Society and the Social Design Institute. Focused on soft skills, adaptability, and hands-on experience, the program empowers participants to learn new things, tackle complex challenges, and develop the mindset needed for meaningful work in creative professions.
What You Get
Professionalism
Learners gain real-world experience by working on actual projects with clients, communities, and organizations. They develop essential skills in communication, collaboration, accountability, and ethical decision-making—building confidence and competence to contribute effectively in professional environments across design, business, and social sectors.
Entrepreneurial Mindset
The program builds initiative, resilience, and creativity. Learners are encouraged to identify opportunities, take risks, and test ideas in real settings. By blending design thinking with business awareness, they develop the mindset to lead projects, solve problems, and create value in dynamic environments.
Global Citizen Mindset
Learners engage with diverse cultures, stakeholders, and communities, developing empathy and awareness of global challenges. The program emphasizes inclusive design, sustainability, and social responsibility—preparing participants to contribute meaningfully across borders and disciplines in a globally connected world.
Learning Contents
Learners work directly in real-world situations with communities and organizations. This hands-on approach allows them to apply theory, navigate complexity, and co-create solutions with real impact. It’s not simulation but it’s design in action, where each project is a space for learning, experimenting, and growing.
The course strengthens essential soft skills such as adaptability, teamwork, emotional intelligence, and critical thinking. Through reflective practice, collaboration, and public presentations, learners grow into confident communicators and proactive opportunity Seekers—equipped to lead and collaborate in fast-evolving creative environments.
With technology and design constantly evolving, learners are trained to embrace change and seek new knowledge. The program encourages curiosity, agility, and continuous learning equipping participants with the tools and mindset to stay relevant and inventive in an ever-changing world.
Example Program
Month 1-3 : Design Fundamental
Self-Exploration
Social Science
Art & Design
Business & Innovation
Month 3-7 : Design Research Practice
Experiential Learning Platform
Business & Innovation Process
Concept of "Phase 0"
Month 8-12 : Design Practice
Experiential Learning Platform
Design Process
Intercultural Development