For this assignment, you will learn how to shade a sphere, a cone/ cylinder, and a cube. Additionally we will experiment with different mark-making techniques.
When you are complete, I will need you to submit your sphere, cylinder/ cone, sphere, value scale, and one experimental mark making in a form we practiced.
See my slide show for steps on shading each form!!!!!!
There are 5 main sections of shading, a highlight, middle tone, core shadow, reflected light, and a cast shadow.
Value Scale- A value scale is a map or a "key" for you to identify the varying intensity of high light and shadow on your form. It should have at least 5 sections drawn out in box format. (This is just a rough example- it aims as a key for myself)
1) High light- the lightest area overall 2) Second lightest 3) Middle tone, 4) second darkest value and 5) Shadow- darkest value overall.
Types of mark making we will focus mostly on cross hatching, stippling, and scumbling.
Rubric- DUE 9/19 BY THE START OF CLASS
Proficient
1 point- Shaded Sphere
1 point- - Shaded Cylinder/ Cone
1 point- Shaded Cube
2 points- Value Scale with 5 values shown (lightest light to darkest dark, in box format)
1 point- 1 example of experimental mark making (cross hatching, scumbling, stippling) in one of the 3 forms we practiced
1 point- Craftsmanship
1 point- Documentation
Mastery-
***Ask Ms. Chimenti for a piece of black paper to put in your sketchbook.
1 point- Shade any one of the forms we practiced using white colored pencil (adding the highlights instead of adding the shadows).
1 point- Create a 5 section value scale (hint, the color of the paper should be your darkest shade)