Adds Turret 2 range 1-3 attack, Rotate Turret action.
Bonus Attack: Spend 1 Charge.
Restricted to Ssi-ruuvi Imperium pilots.
Costs 3 points.
Adds a Turret 2 range 1-3 attack.
These smaller yoret-kor turrets were useful for shooting swathes of projectiles.
Restricted to Bioships.
Costs 3 points.
Adds a Turret 2 range 1-2 attack and a Rotate Turret action.
Yoret-Kor weapons were difficult to distinguish on enemy fighters, as their organic nature obscured their outlines.
Restricted to Bioships.
Costs 5 points.
Adds 3 Charge.
After defending, you may spend 1 Charge to roll a single attack die. The attacker takes any damage rolled.
Costs 6 points.
Adds 1 Shield.
After an opponent fully executes a maneuver, if they are in your Rear arc, you may immediately attack for 2.
Single Unique. Restricted to a Valahari Strike Fighter.
Costs no points.
Add Turret 2 range 1-3 attack.
Attack: After neutralizing results, this attack deals double damage to shields.
Costs 5 points.