All ships designed and made for X-Wing Miniatures AMG 2.5 ruleset.
Bioships: These ships are literal living transports, growing, aging, and dying like any organism while performing all the jobs of a more standard, mechanical starship. Some upgrades may only be applied to Bioships, and they MAY NOT use any mechanical upgrades. Ships in this category include:
Uglies: Frankenstein starfighters cobbled together from the mismatched pieces of standard ships, they typically perform well below the sum of their parts, though their cheapness and scavengeability keeps them a favorite of pirates across the galaxy. Ships in this category include:
Superweapons: As the name suggests, these ships are considered weapons of mass destruction, sometimes on the scale of huge swathes of the galaxy. Fielding even one of these ships can completely change the tide of battle. Ships in this category include:
Convertible Walkers: These ships are built with a variable geometry set-up that allows them to perform as a walking transport or tank as well as a starfighter. Unusual tactics involving landing on asteroids to ambush or outmaneuver your enemies are a common use of this ability. Ships in this category include:
Experimental: Ships that are irregularly modified with the intent to improve an existing design. These craft tend to be extremely limited in number, and some work better than others. Ships in this category include:
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