UnAnimate / ReAnimate DS 1,2,3,4





Introduction

When setting up a scene in daz studio, the "Perspective" camera is very practical because its moves don't get keyframed. 

I often wished i could turn a normal camera into such an un-animatable camera. This script does just that!. 

Its use is not limited to cameras. So if there's a table in your scene ant you don't want it to start floating around during the shooting of your movie :) then you can UnAnimate it. 

And if you accidentally UnAnimated something, ReAnimate comes to the rescue :)


New in 2015

The package now includes the "Total" version, which UnAnimates/re-animates
all the numerical (float) and color properties of the selected node


History


2009 released
2015 added the Total version


mcjUnanimate was used to keep this lighting from changing




Installation



The zip package is found at the bottom of this page

unzip it in your daz content folder, typically 


C:\Program Files\DAZ\Studio\content\ 
or

C:\Program Files (x86)\DAZ\Studio\content\


once installed, it will appear in your content library, under Studio / Scripts / mcasual 


or


C:\Users\Public\Documents\My DAZ 3D Library\


once installed, it will appear in your content library, under My DAZ 3D Library / Scripts / mcasual
 





Use



Both scripts will affect all the currently selected objects/figures in your scene, so be careful

the UnAnimate script will make the Translate, Rotate and Scale parameters of the selected objects non-animated.
This means all existing keyframes will be deleted, and from now on, no new keyframes will be created when you move, rotate or scale those objects.

the ReAnimate script will make the Translate, Rotate and Scale parameters of the selected objects animated. This means, every time you move, rotate or  scale those objects, keyframes will be created



License

//===================================================================
// by mCasual/Jacques
//===================================================================
// public domain
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//===================================================================

ċ
mcjUnAnimateReanimate.zip
(37k)
mCasual Jacques,
Apr 4, 2015, 10:42 AM
ċ
mcjUnAnimateReanimateDS1DS2.zip
(36k)
mCasual Jacques,
Apr 4, 2015, 10:44 AM
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