You can watch this YouTube clip on the basics of Killer Bunnies and the Quest for the Magic Carrot.
* Video courtesy of Jesse Chapman.
The basic strategy of the game is to keep as many bunnies alive as possible while eliminating your opponents’ bunnies. Of course all the other players are trying to do the same thing, which can get dreadfully vengeful, horribly nasty, hilariously messy, and just plain fun! While folks are trying to eliminate each other’s bunnies, each player is also trying to collect as many Carrots as possible. At the end of the game, one of the Carrots is revealed to be the Magic (or winning) Carrot and each game, the Magic Carrot will be different. Logically, the more Carrots that a player collects, the better his chances will be of winning the game. Collecting as many Carrots as possible is another basic strategy of the game.
STEP #01:
STEP #02:
STEP #3:
Hey! What happened to the small Carrot Cards? You may have noticed that the small Carrot Cards are not in the picture above. Here’s why: the small Carrot Cards will not be used until the end of the game. So for now, we suggest that you set them off the table and in a place where no one is likely to look at them or knock them over. We will talk about these small Carrot Cards again a bit later.
STEP #4:
KABALLA DOLLA cards:
Hey! What do I do if I draw a KABALLA DOLLA card during the game? If you draw a KABALLA DOLLA card during the game, then you must immediately place it down on the table and draw another card.
All of the Bunny Money that you have collected is yours to keep or spend at Kaballa’s Market. We’ll tell you why buying Cabbage Cards and Water Cards is helpful a bit later. You already know why buying Carrots is a good idea, you’ll need Carrots to win the game!
PLAY IMMEDIATELY cards:
Check! Each player should be holding seven cards. The types of these cards should be only RUN, SPECIAL or VERY SPECIAL. We will explain the differences between these types of cards a bit later. But for now, let’s get set up for the first round of play. (For more details on Card Information, please see the Bunny Bits.)
During the game, players will be asked to choose which cards they will play two rounds in advance. This requires a bit of planning. But don’t worry, we’re going to walk you through it.
The first card that you will want to play is a bunny card. You can recognize a ‘bunny card’ by the names of the bunnies: Congenial, Gleeful, Lumbering, Sinister and Timid. There are twenty-five bunnies (five different colors and five different kinds), so hopefully everyone should have a bunny at the start of the game.
Hey! What if I was unlucky and didn’t get a bunny card? Well, let’s just say (for the first time you play the game) that if you did not get a bunny card in your first draw of seven cards, then you may quietly sift through the Draw Pile and exchange one of your cards for a bunny card. Later, we’ll give you a few suggestions for starting the game without a bunny. (For more details on starting a game without a bunny, please see the Bunny Bits.)
Next you will have to pick the second card that you will play. You may choose any card in your hand. Here are a few good choices:
Choose A Carrot:
Weapon:
Feed The Bunny:
Many of the cards are very unique. Read carefully to see what each card will do.
Hey! What’s that rectangular box on the left side of every card mean? Why is it Pink on some cards? When the rectangular box on a card is Pink it means that you must have a bunny in play first before you can use the card. It is the reason that everyone wanted to play a bunny card first so that everyone would have the freedom to play any other card from their hand second.
After you have chosen your second card to play, place it face down on the table below the first one. This will be your BOTTOM RUN card.
Check! Each player should have two cards placed face down on the table that they will use during the first and second rounds of play. All KABALLA DOLLA cards are on the table face up and all PLAY IMMEDIATELY cards have been discarded. Finally, each player should have five cards in their hand. These five cards may be RUN, SPECIAL and VERY SPECIAL only. Take a look at the picture to see an example of a table with four players.
Once you have placed your cards down in the TOP and BOTTOM RUN positions you may not change them. If you forget which cards you put down you are allowed to take a quick peek!
Determine with a roll of the dice which player will go first. The first player will follow these four steps (FLIP, SLIDE, DRAW, REPLACE):
Each player will take a turn clockwise around the table going through the four steps (FLIP, SLIDE, DRAW, REPLACE). At the end of a few rounds the table may look something like this:
As you can see, all of the bunnies that are ‘in play’ form what we will call The Bunny Circle.
During the first round of play almost everyone plays a bunny, if they have one. However, as the game continues, each player will choose his own unique strategy.
(For more choices instead of flipping over your TOP RUN card, please see “A Turn, A Round” in the Bunny Bits.)
The game continues with each player playing one card each round. Folks will blissfully collect Carrots, and vengefully kill bunnies over and over again using Weapon cards, Feed The Bunny cards, etc. The Bunny Bits gives you more information about these (and other) cards. Just don’t forget to laugh, growl, carry on, and exhibit both hilarity and general mayhem. Also, it may not be a bad idea to have a pretty decent sense of humor.
Hey! When do I use the fancy dice? Take a look on any of the cards and you’ll notice eight small squares on the right border. When these squares are filled in, the colors of the squares indicate which dice you will need in order to play the card.
Hey! When is the game over? The game is over when the last Carrot is chosen or purchased from the market. If a player used his TOP RUN card to finish the game, then he does not draw a replacement card.
If a player does not have at least one bunny in The Bunny Circle at the end of the game, then he cannot win the game.
If a player does not have at least one bunny in The Bunny Circle at the end of the game, then he cannot win the game. This fact is so important, that we printed it twice!
The need to keep at least one bunny ‘alive’ in The Bunny Circle is part of the basic strategy of Killer Bunnies®. It is why players try to eliminate their opponent’s bunnies before the end of the game. If a player has no bunnies in The Bunny Circle when the game ends, then he must give all of his Carrots away to the player that has at least one bunny in The Bunny Circle and the most KABALLA DOLLA saved.
To determine the winner, retrieve the small deck of Carrot Cards that you put aside at the start of the game. The last card in the deck (the bottom card) is the Magic Carrot for this particular game and the player holding the Carrot with the matching picture is the winner. Just for fun, go through the small deck of Carrot Cards one card at a time from the top to the bottom. This builds the suspense. Try it. It’s fun!
We hope that you will enjoy your game of Killer Bunnies® and the Quest for the Magic Carrot. You may have noticed another booklet included in your game called Bunny Bits. This book gives you vital information about playing the game and more specific details about the cards. Please take the time to read it now. Thank you so much for playing our game.