Properties of solid

To work with solid-parts (Solid 3d), my programs use a few additional properties. You can see and configure these properties if you install the Names plugin. But all my plugins measuring the size of the solid, work with these properties, even if the plugin Names are not installed.

Property Sweep

Affects how other my plugins will measure solid. This can be used in the plugin Sawing Table. By default this property is set to NO. If you set the value YES, then the measurement program will attempt to measure this item, as if it was made from a thin rectangle and smoothly (no fractures) curved in one plane. Such measurement is suitable for the skins stretched on a cylinder or combined cylindrical and flat faces without fractures.

 If the sweep detail is not rectangular, then measurement it in my plug-ins is impossible. And program works not with the surfaces of the cones. Program wouldn't measure parts with angular transitions of the planes (without cylindrical mates). But program can measure sweeps with holes. Note also that the error of measurement may result in a random numbers instead of real sizes.


Property Mirror

Property Mirror used in the plug-ins Lay and Sawing Table when the same items are grouped. If the items are the same, but painted in different ways on different sides or required nice milling input on one side of item, you can mark one item of a pair putting it property Mirror = YES. Then the command LAY will be able to write (to the detail header) a number of not-mirrored and a number of mirrored details. You can configure the program to mirror the details laid separately. In addition, the program will try to figure out what details are mirrored to each other and count them separately. Or lay it separately. It does not always work, so you should always check details.

Property Texture

Invented for marking parts made of wood or a wood pattern. Use it when you it is important to flag as the texture should be placed. There are three options: when no matter what the part is placed on a sheet of material - use the value No. When the wood fiber should be placed on the long side parts - use the value Along. And when on the short side – value Across. If the direction is specified, the command Lay and Saw will write "Texture along" or "Texture across" in the description of the details. In addition, if the texture Across, Lay command will deploy short side part along the X axis, and Saw command swaps the dimensions of width and height. To export a Sawing Table to Cutting3 exists substitution %tr% appoint an opportunity to turn the details when filling out the sheets of material. In the Common Options, you can adjust names of texture variants for substitutions.

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