Boundary Run: Learn about safety and limits to the area of play
Gathering: Return to the teacher on a signal
Explore and Find: Find checkpoints within a defined boundary
Symbol-O: Understand map symbols and the features they represent
Clothespin-O: Find checkpoints within a defined boundary
String-O, Tarzan-O:
Isometric Drawing-O: Use an isometric map to find checkpoints
Maze-O: Navigate through a maze to visit a series of checkpoints
Grid-O: Navigate through a grid using a map
Geometric-O: Use a simple map to do progressively harder courses
Geometric Symbol-O:
Basketball-O: Use a map of a basketball court to visit checkpoints in order
Tabletop-O: Text
Teambuilding Activities: SF version (standalone or time fillers; generally not orienteering specific, but they develop cooperation and listening skills that are helpful in learning orienteering)
Warmup Games: SF version (fun physical activity; many involve movement and thinking, just like orienteering)