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Bright in Science
  • Home
  • Computer Graphics
    • Standards and Student Work
    • Adobe Illustrator Basics
    • Make a Logo Tutorial
    • Careers in Computer Graphics
    • Week 0 - Getting Started
    • Week 1 - Hello World
    • Semana 1 - Hola Mundo
    • 2 - She-Shed for Sophie
    • 3 - Name Tag
    • 4 - Chairs for Sophie
    • 5 - Unfolding Shapes
    • 9 - Birdhouse
    • 10 - 3-D Print Game Pieces
    • Week 12 - Scale Model
    • 13-16 - Dream House on a Budget
    • TinkerCAD Basics
  • CG 2
  • Engineering 6
  • STEAM
    • Make a Logo Tutorial
    • 3-D Print Game Pieces
  • GAPS Maker Lab
  • Career Exploration
    • Alternative Energy
    • Biomedical Engineering
    • Digital Manufacturing
    • Name Tag in SketchUp
    • Monographed Ring in TinkerCAD
    • Forensics
  • Advisory
  • FTC Robotics
  • Lego Robotics Archive
    • City Shaper 2019-2020
    • Into Orbit 2018-19
    • Hydro Dynamics 2017-18
    • Trash Trek 2015-2016
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  • Computer Skills
    • How do you sign in to the district Zoom account?
    • Screenshot
  • Science 8
    • Standards
    • Genetics, Inheritance, & Change-over-time
    • History of the Earth
    • 24-25 The Solar System
    • Moon Landing
    • 24-25 History of Astronomy
    • 24-25 Scale of the Universe
    • 24-25 First Week - Welcome Back
    • 21-22 Genetics, Inheritance, & Change-over-time
    • 20-22 History of the Earth
    • 21-22 Seasons, Moon and Tides
    • 21-22 The Solar System
    • 20-21 Earthquakes
    • 21 Making Waves
    • 20-21 Making Science Words
    • Genetics, Inheritance, & Change-over-time
    • History of the Earth
    • Change Over Time, Inheritance, and Genetics
    • Earth History
    • Making Waves to the End
    • DNA and Change over Time, 2018
    • Earth History
    • Atmosphere and Winds - 2/1 to 2/16
    • Atmosphere, Weather and Climate June 1 to 15
    • Force and Motion
    • Force and Motion
    • Gravity and Inertia
    • History of Astronomy
    • History of Astronomy
    • Inheritance
    • Making Science Words
    • Making Science Words
    • Metric System and Measurement Review
    • Motion and Energy
    • Oct. 14 - Asteroids
    • Oct. 15 - Small bodies in space
    • Oct. 16 - Density of Spheres
    • Oct. 17 - Line Graph
    • Oct. 18 - Meteors and Comets
    • Oct. 21 - Computer Lab A-7: Forming the Question and Hypothesis
    • Oct. 4 - Density Review 2
    • Reasons for the Seasons and Tides
    • Rock Cycle 3/3 - 3/17
    • Seasons, Moons and Tides - 12/13 - 1/17
    • Sept. 23 - Cause of Earth's Magnetic Field
    • Sept. 24 - Mass measurement
    • September 19 - Magnetic Fields
    • September 20 - Magnetic Declination
    • September 25 - Volume Measurement
    • September 26 - Review Science Measurements
    • September 27 - Review science measurements
    • September 30 - Measurement, Metric, Maps Test
    • September, 12 - Scale of the Universe
    • Solar System 10/16 to 11/14
    • Space Exploration to the Moon and beyond - 11/30 to 12/18
    • The Solar System
    • Water-Cycle and Weather 2/17 to 3/17
    • Waves 4/7 to 4/15
    • Weathering and Erosion 2/9 - 2/26
    • Welcome Back
    • Welcome Back - 9/6
    • Welcome Back to Hurricanes!
    • Sci 8: Seasons, Moon and Tides
  • Sci Links
  • More
    • Home
    • Computer Graphics
      • Standards and Student Work
      • Adobe Illustrator Basics
      • Make a Logo Tutorial
      • Careers in Computer Graphics
      • Week 0 - Getting Started
      • Week 1 - Hello World
      • Semana 1 - Hola Mundo
      • 2 - She-Shed for Sophie
      • 3 - Name Tag
      • 4 - Chairs for Sophie
      • 5 - Unfolding Shapes
      • 9 - Birdhouse
      • 10 - 3-D Print Game Pieces
      • Week 12 - Scale Model
      • 13-16 - Dream House on a Budget
      • TinkerCAD Basics
    • CG 2
    • Engineering 6
    • STEAM
      • Make a Logo Tutorial
      • 3-D Print Game Pieces
    • GAPS Maker Lab
    • Career Exploration
      • Alternative Energy
      • Biomedical Engineering
      • Digital Manufacturing
      • Name Tag in SketchUp
      • Monographed Ring in TinkerCAD
      • Forensics
    • Advisory
    • FTC Robotics
    • Lego Robotics Archive
      • City Shaper 2019-2020
      • Into Orbit 2018-19
      • Hydro Dynamics 2017-18
      • Trash Trek 2015-2016
      • 2014-2015 World Class Links
    • Computer Skills
      • How do you sign in to the district Zoom account?
      • Screenshot
    • Science 8
      • Standards
      • Genetics, Inheritance, & Change-over-time
      • History of the Earth
      • 24-25 The Solar System
      • Moon Landing
      • 24-25 History of Astronomy
      • 24-25 Scale of the Universe
      • 24-25 First Week - Welcome Back
      • 21-22 Genetics, Inheritance, & Change-over-time
      • 20-22 History of the Earth
      • 21-22 Seasons, Moon and Tides
      • 21-22 The Solar System
      • 20-21 Earthquakes
      • 21 Making Waves
      • 20-21 Making Science Words
      • Genetics, Inheritance, & Change-over-time
      • History of the Earth
      • Change Over Time, Inheritance, and Genetics
      • Earth History
      • Making Waves to the End
      • DNA and Change over Time, 2018
      • Earth History
      • Atmosphere and Winds - 2/1 to 2/16
      • Atmosphere, Weather and Climate June 1 to 15
      • Force and Motion
      • Force and Motion
      • Gravity and Inertia
      • History of Astronomy
      • History of Astronomy
      • Inheritance
      • Making Science Words
      • Making Science Words
      • Metric System and Measurement Review
      • Motion and Energy
      • Oct. 14 - Asteroids
      • Oct. 15 - Small bodies in space
      • Oct. 16 - Density of Spheres
      • Oct. 17 - Line Graph
      • Oct. 18 - Meteors and Comets
      • Oct. 21 - Computer Lab A-7: Forming the Question and Hypothesis
      • Oct. 4 - Density Review 2
      • Reasons for the Seasons and Tides
      • Rock Cycle 3/3 - 3/17
      • Seasons, Moons and Tides - 12/13 - 1/17
      • Sept. 23 - Cause of Earth's Magnetic Field
      • Sept. 24 - Mass measurement
      • September 19 - Magnetic Fields
      • September 20 - Magnetic Declination
      • September 25 - Volume Measurement
      • September 26 - Review Science Measurements
      • September 27 - Review science measurements
      • September 30 - Measurement, Metric, Maps Test
      • September, 12 - Scale of the Universe
      • Solar System 10/16 to 11/14
      • Space Exploration to the Moon and beyond - 11/30 to 12/18
      • The Solar System
      • Water-Cycle and Weather 2/17 to 3/17
      • Waves 4/7 to 4/15
      • Weathering and Erosion 2/9 - 2/26
      • Welcome Back
      • Welcome Back - 9/6
      • Welcome Back to Hurricanes!
      • Sci 8: Seasons, Moon and Tides
    • Sci Links

Model Game Pieces

Using:

 SketchUp Game Piece Starter

setup with the 3D print style for millimeters 

Tinkercad

SculptGL - stephaneginier.com

Pawn & D6 Dice

Table of Contents

Task 1: Model a Pawn and 6-Sided Die Prototype to 3D Print
Task 1a - Make a Pawn
Engraving with Solid Tools.
Engraving with Intersect Faces With Model.
Old way
Task 1b. Make a numbered 6 sided die.
Task 2 - Model and Print 5 Game Pieces Total
Specifications
Required Instructions
Using the follow-me tool to create a solid.
Using an image as a pattern.
Engraving 3D Text.
Slicing the STL File
Optional Instructions
Chess Pieces
Dice
1d4
1d8
1d10
1d12
1d20

Task 1: Model a Pawn and 6-Sided Die Prototype to 3D Print

Task 1a - Make a Pawn

  1. Make a rectangle that is the height and half the width (radius = diameter/2) of the pawn you want to make. A typical pawn:

    • Height of 58 mm and a 

    • Diameter (ie. width) of 30 mm 

    • Radius = 30 mm /2 = 15 mm.

  2. SketchUp does not like to do small things, like make any curves less than 2.5 mm. For detailed work, use the Scale Tool to scale it up by 10 times. (When finished, you will scale it down.)

    • Select the rectangle with the Select Tool 

    • Choose the Scale Tool.

    •  Grab one of the green box corners, typing 10, and Enter.

  3. Draw a profile of the pawn on the rectangle so that it makes a face.

    • Use any of the drawing tools: Line, 2 Point Arc, Freehand, etc.

    • Note: 3D print's weakest areas are between print layers. 

    • Round out any sharp edges to prevent cracks from forming.

  4. Draw a circle in the blue axis direction of any size with its center of circle on the profile's center edge. 

    • Tip: delete the face of the circle before going to the next step.

  5. Use the Follow Me tool to take your profile all the way around the circle.

    • Tip: preselect the circle with the Select Tool to get the most hassle-free results.

    • Make sure it goes around all 360 degrees of the circle without overlapping. If it doesn't or overlaps at all, try preselecting the circle before using the Follow Me Tool.

  6. Make your pawn a Component after you have the shape you are looking for, and delete extra lines.

  7. Check Entity Info to see that it is seen as a solid

    • Entity Info will say "Solid group" or "Solid component".

    • Use the Solid Inspector to troubleshoot your pawn if it isn't seem as a watertight solid.

  8. This is the time to engrave your initials at the bottom. There are two possible methods:

Engraving with Solid Tools. 

Note: Both your pawn and the initials must be seen as a solid by Entity Info for this method to work.

  1.  Choose 3D Text Tool to put your initials on the bottom of the pawn.

  2. Use the Scale Tool as needed to get the desired size and engrave.

  3. Select your initials.

  4. Choose the Subtract Solid Tool (3-dot area, 3rd group down)

  5. Select your pawn.

Engraving with Intersect Faces With Model.

Choose 3D Text Tool to put your initials on the bottom surface of the pawn.

Use the Scale Tool as needed to get the desired size.

Edit Component and select the bottom face of your pawn.

Right-click to get the context menu. Choose Intersect Faces With Model.

Delete or Erase the 3D Text. An imprint of the text should be on the bottom of the pawn.

Use the Push-Pull tool to engrave the text into the pawn. Not too deep.


9. Scale the pawn back down to its intended size (ie. 10 times smaller).

    •  Select with the Scale Tool.

    •  Grab one of the green box corners. 

    • Type 0.1 or 1/10, and Enter.

Old way

  • SketchUp Skill Builder: Modeling a Chess Set, Part 1 - Pawn - youtube.com

Task 1b. Make a numbered 6 sided die. 

Engrave your name or initials for one of the numbers.

  1. Create a 100 mm or 10" cube. (Remember: SketchUp doesn't like small things.)

    • Make a 100 mm or 10" line going in the green direction.

    • Make a 100 mm or 10" line going in the red direction.

    • Make a rectangle that starts and ends at the end of each line to make a 100 mm x 100 mm or 10" x 10" square

    • Push/Pull 100 mm or 10" to make a perfect cube.

  2. Place numbers to be engraved on the sides of the cube using 3-D Text.

    • Set the Height to 80 mm or 8"

    • Check Text filled and Text extrusion.

    • Set Text extrusion to 10 mm or 1"

    • This is the time to replace one of the numbers with your initials on one of the sides.

  1. Select box the numbers and cube.

  2. Right-click to get the Context Menu, use the Intersect Faces → With Model  command.

  3. Delete the 3-D Text numbers.

  4. Use the Push/Pull Tool to push in the letters 1".

  5. Select All and make a Component.

  6. Entity Info should say the D6 is a "Solid Component." 

If it is not a Solid, then use the Solid Inspector. "Short Edges" are fine for 3d printing.

Download and 

Task 2 - Model and Print 5 Game Pieces Total

Make at least three other game pieces to go with your pawn and d6.

Options:

  1. Make 3 different chess pieces. 

  2. Make 3 different D and D Dice with engraved or embossed numbers. 

  3. Make a combination of different dice and chess pieces. 

Specifications

  1. Dice must be fair and useable which means they must be symmetrical. Chess pieces must be easy to identify.

  2. Each object must be in its own component.

  3. Each object must be a watertight solid.

  4. Scale down final pieces so they are no wider than 1 inch (25 mm) and no taller than 3 inches (76 mm).

  5. All pieces will be printed together on a 6"x6" (150 mm x 150 mm) build plate.

  6. Files must be saved with username first.

  7. Must be checked by Mr. Bright. Once checked, an STL file needs be downloaded and exported.

  8. The STL file should be sliced with the Makerbot Print Slicer for the Sketch printers. 

Front view image that can be imported into Sketchup and traced - images.chesscomfiles.com

After you have created a sliced .makerbot file, turn in the file to Canvas.

Required Instructions 

SketchUp Skill Builder: Modeling a Chess Set, Part 1 - Pawn - youtube.com

Using the follow-me tool to create a solid.

  • Extruding with Follow Me - help.sketchup.com

  • Two different ways to draw a cone - help.sketchup.com 

  • Sketchup How To Make a Cone in 3 different ways - youtube.com

Using an image as a pattern.

  • Inserting an image or SketchUp file into your model

  • Tracing an Image - help.sketchup.com

Engraving 3D Text.

Adding Text, Labels, and Dimensions to a Model - help.sketchup.com

  • Engrave text into solid objects in SketchUp - youtube.com - Using the Subtract Solids tool

  • Engrave text in shapes that are not solid objects in SketchUp - youtube.com - Using the Intersect Faces -> With Model in the context menu (right-click).

  • Creating Engraved or Embedded Text in Sketchup - youtube.com - Method that sometimes works without using special tools.

Slicing the STL File

Optional Instructions

Chess Pieces

How Big is a Chess Piece? [2 Drawings Inc.] - MeasuringKnowHow 

SketchUp Skill Builder: Modeling a Chess Set, Part 1 - Pawn - youtube.com

  • Part 2 - King

  • Part 3 - Rook

  • Part 4 - Bishop

  • Part 5 - Queen

  • Part 6 - Knight 

Dice

1d4

 Perfect Pyramid (3 and 4 sided) in Sketchup 

  1. Make a cube.

  2. Draw diagonal lines across the faces that meet up at 4 corners.

  3. Erase the edges of the other 4 corners to get the four sided shape.

  4. Place numbers at the corners.

  5. Intersect Faces → With Model

  6. Push in letters to engrave.

1d6 

Make a perfect cube. See the instructions above.

1d8 

Perfect Pyramid (3 and 4-sided) in SketchUp - 2 perfect pyramids make an eight-sided die.

1d10 

Icosahedron. Start with a 5-sided polygon. Make two prisms.

1d12 

SketchUp Skill Builder: Dodecahedron - youtube.com - Hardest die to make. Called a dodecahedron, each face is a pentagon.

1d20 

  • How to make a numbered d20 in Sketchup 

  • SketchUp Skill Builder: Icosahedron

 christopher.bright@albany.k12.or.us  | Canvas Dashboard  | Synergy Portal

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