The Malodeos are a collection of strange entities, created from unknown means with unknown origins. There doesn’t seem to be anything linking these individuals together besides some similar abilities and the knowing that they are somehow related.
Each are derivations/incarnations of the seven deadly sins, plus one extra simply dubbed the ‘8th’. Each of the incarnations are ‘sins’ against or for nature. For example, Vestere is Gluttony against nature; Amidess is Lust for nature.
The 8th Sibling MUST pick ONE of any of the following potential sins:
Vainglory
Apathy
Despair/Despondance
Deception
They may also pick at least ONE other ‘traits’, with no more than two. For example, Vestere is the incarnation of the sin: Gluttony, and the trait: Desire.
All of the Malodeos have a primary form - one they will revert to or feel most comfortable in, from simple humanoid shapes to hulking massive figures. They can have nearly any range of features, even unnatural ones that defy logic. Their primary form does not need to be consistent and may change over time.
They are all genderless, save for Amidess who is hermaphroditic, but they may have a preference for pronouns. Malodeos are incapable of producing children no matter the method.
All the Malodeos have:
Enhanced strength, from 2-5 times regular human strength, with more depending on the muscle mass of their primary form
Enhanced speed, with the smaller Malodeos able to jump their turn whenever they wish
They have exceptional regeneration, able to regenerate lost body parts with a few minutes of losing them
Immortality. They do not age and they cannot truly die. When their body is harmed/destroyed/they lose their head, their body will turn to dust and they will return to their ‘home world’ (home worlds are the worlds/universes that the Malodeos feels most comfortable in!)
All the Malodeos have:
The ability to shapeshift, however they take a few minutes to change shape, even to and from their primary forms. Smaller Malodeos can shift slightly faster than their larger counterparts. With the exception of Itzaltah and Ingenupus, forms that mimic an already existing lifeform (for example: humans) will usually look ‘off’
TWO Factors within their soul, rather than one
They have exceptional spell stress limits, exceeding those of humans
They may teleport short distances infinitely, up to 5km at a time on worlds OR one world at a time across the multiverse, however teleporting world-to-world takes 24 hours per world. They do not need to ‘know’ where they are going.
Mechanically, Malodeos may teleport at the end of their turn as a free action. If they are attacked, they must succeed a DC3 on a d10 roll to teleport that turn.
They can ‘omni-speak’, speaking telepathically to all beings in a small area via the minds of their intended targets. They may choose to speak to one or a few people at a time. They should have a vague idea of where their targets are, and must be on or close to their world.