Quests are in-world missions your characters may embark on! Both sorcerers and superheroes will have their own missions but occasionally they may team up. These quests represent small events in the world, and your character’s involvement will help shape the world at large!
Quests will cycle every month. All cycles will contain simple investigation quests which may lead into certain in-world situations, such as investigating an alleged super vigilante may result in a confrontation! Or maybe it was a false call… More unique quests may appear from time to time.
You can only submit 1 quest per character per month! (For example, players with 2 characters may only submit 2 quests per month) There may be exceptions, like special character quests or bonus quests.
Some quests may also be a precursor to an event or mini-event so keep an eye out!
Quests are very simple to submit, mainly requiring a small text submission.
When submitting a quest, use the following template (also available in pins) and submit in #quest-submissions:
Quest: (Quest name)
Character: (What character is doing this quest)
Requirement: (What are they doing to complete this quest)
Other notes: (anything else you’d like to note in their submission)
This system is heavily inspired by the Quest system for PPAU. I give full credit to them for the concept - I really like the Quest system, which is why I decided to use it here too.
Rewards:
Quests can reward participants with Universe Points (UP), which is used to level up characters. There are smaller chances for rarer rewards, like unique spells or knowledge that no other character may gain…if your character gains something special you will be given an Intervention to indicate this.
Special Rewards:
Every now and again, a Quest may have the chance to offer a "Special Reward", which is usually a limited use unique item personalised to the character that gains it. Check the bottom of Quests for this note! When a Quest with an available Special Reward is completed, an admin will roll a d20. On a 20, your character will gain this unique item. These items are customised so please be patient with staff creating this item! You'll receive this item in a private ticket!
As of April 9th, you will automatically receive a reroll if you roll a 19 :) .
Quest: Howl of Prey
Available to: Sorcerers, Members of the Order
Description: Mysterious animal noises have been heard near the Weldoon Sanctuary and all across the far west coast. The Order wants more members stationed along the coast and the forests of western Virni looking for the sources of these sounds in like of the widespread rumours of 'beastmen' last month. It could be just some strange animals... or something more.
Requirement: Write at least 2 sentences of your character scouting the coasts or forests of western Virni. They may travel alone or with a group. Beware those that are alone.
Other notes: A d20 will be rolled upon completion. On a 20, you may encounter something strange...
Reward: 60 UP
Special reward: No
Quest: Krystal Land Anniversary
Available to: Anyone, Members of the Guild
Description: Krystal Land, a massive film-oriented theme-park in Central Terria is celebrating its first anniversary since it's opening! During this weekend, they hint the unveiling of a new phase of superheroes (SAPI-approved), as well as a showcase of present superhero idols! They have extended free VIP passes to Guild members and invite them to speak, or just wave, at visitors. Everyone loves superheroes!
Requirement: Write at least 2 sentences of your character visiting Krystal Land. Are they simply curious? Or are they a Guild member? What do they think of superheroes and the public?
Other notes:
Reward: 50 UP if a visitor OR 60 UP AND +10 Public rep for Guild members
Special reward: No
Quest: The Sea Calls
Available to: Anyone
Description: Strange shapes have been darting across coastal skies along the eastern Virni and western Camedora coastline at dusk and very rarely in the morning.
Requirement: Write at least 1 sentence of your character seeing a shape in the dark along the coast. Perhaps your character is savouring a night time beach day (or beach night?) and lose track of time. Perhaps your character hears strange animal noises near the beach and decides to investigate.
Other notes: Do not write your character catching, identifying the shape or knowing what it may be. A d10 will be rolled upon completion. On a 10, you may encounter something strange...
Reward: 50 UP
Special reward: No
Quest: Pet Watch
Available to: Anyone
Description: It’s time to spend time with your pets or make connections with potential new ones!
Requirement: Write at least 1 sentence of your character spending time with their pet or adopting a new pet!
Other notes: Any ‘normal’ pet may be adopted via this quest. Normal pets include any domestic pets such as cats, dogs, horses, birds, or some exotic pets like axolotls, rabbits, snakes, ferrets, hedgehogs. Big predator animals like lions, tigers, sharks, giant anacondas and pythons, extremely rare animals, magical beasts etc are disallowed.
Reward: 50 UP OR a Tier in Animal Handling OR a Tier in Magical Beasts Knowledge if your character owns a magical beast pet!
Special reward: Yes
Quest: Teaching and Learning
Available to: Anyone
Description: Your character teaches another character a specialisation or is taught a specialisation!
Requirement: Write at least 2 sentences of your character teaching another or learning!
Other notes: Your character must have this specialisation to teach another! Your own characters cannot teach each other, you must include another player’s character. This quest can only be completed once every two months. See the bottom of the page to find NPCs that may be used to teach if a PC is not available!
Reward: A tier in the taught/learned specialisation OR 60 UP
Special reward: no
Quest: Happy Birthday!
Available to: Anyone
Description: It’s your character’s birthday!
Requirement: Write at least 2 sentences of your character celebrating their birthday! What do they do? They go out and celebrate with friends? Eat cake? Or simply enjoy a day to themself?
Other notes: This quest can only be submitted if it’s your character’s birthday for that month! May be submitted once every year.
Reward: 60 UP
Special Reward: yes
Quest: How to train your beast
Available to: Anyone with the Magical Beast Pet Gift
Description: It's time to hit the books or the cage to learn more about your beast pet. If you're an Order sorcerer maybe you come by the library for information or the Beast enclosures for more hands on learning.
Requirement: Write at least 2 sentences of your character learning information about magical beasts or their pet.
Other notes:
Reward: A Tier in Magical Beast Knowledge
Special reward: no
Quest: Spellcraft Part 1
Available to: Sorcerers
Description: Your character is creating their own unique spell!
Requirement: N/A You may add your character’s thoughts toward their goal but it isn’t mandatory.
Other notes:
Characters must succeed a d20 roll with DC10 to succeed! However characters without the Spellcraft Specialisation must succeed DC20.
The following will add bonuses to the roll:
Spellcraft ability (+1 per tier, up to +5)
Sorcery Ability (+1 for Adept sorcery, +2 for Expert sorcery, +3 for Master/Archsorcerer)
Order member (Members of the Order gain +1)
Reward: You’ve completed 1/3 of quests to create your spell.
Special reward: no
Quest: Spellcraft Part 2
Available to: Sorcerers
Description: Your character is creating their own unique spell!
Requirement: N/A You may add your character’s thoughts toward their goal but it isn’t mandatory.
Other notes:
Characters must succeed a d20 roll with DC14 to succeed! However characters without the Spellcraft Specialisation must succeed DC24.
The following will add bonuses to the roll:
Spellcraft ability (+1 per tier, up to +5)
Sorcery Ability (+1 for Adept sorcery, +2 for Expert sorcery, +3 for Master/Archsorcerer)
Order member (Members of the Order gain +1)
Reward: You’ve completed 2/3 of quests to create your spell.
Special reward: no
Quest: Spellcraft Part 3
Available to: Sorcerers
Description: Your character is creating their own unique spell!
Requirement: N/A You may add your character’s thoughts toward their goal but it isn’t mandatory.
Other notes:
Characters must succeed a d20 roll with DC18 to succeed! However characters without the Spellcraft Specialisation must succeed DC30.
The following will add bonuses to the roll:
Spellcraft ability (+1 per tier, up to +5)
Sorcery Ability (+1 for Adept sorcery, +2 for Expert sorcery, +3 for Master/Archsorcerer)
Order member (Members of the Order gain +1)
Reward: You’ve completed 3/3 of quests to create your spell.
Special reward: yes
WIP DO NOT USE THESE NPCs YET!
Name:
Available to:
Specialisations they can teach:
Name: Rhonda Withers
Available to: Guild members and Order members (Order members must have a positive relationship with the Guild)
Specialisations they can teach:
Persuasion
Dagger/Knife proficiency
First Aid
Spellcraft
Magical History
Name: Malakai Luma
Available to: Order members
Specialisations they can teach:
Intimidation
Athletics
Stealth
Name: Rohan Arx
Available to: Order members
Specialisations they can teach:
Magical History
Spellcraft
Node Network Physiology
Medicine
Technology
Name: Rolan
Available to: Guild Members
Specialisations they can teach:
Stealth
Gun proficiency
Bluff
Athletics
Name: Twinnet
Available to: Guild Members
Specialisations they can teach: