Gifts are restricted slots for characters that must be applied at character creation. These Gifts allow characters to become more powerful than their peers or have other unique mechanics and origins that can't be obtained in other ways. There are some exceptions.
Your character may have a Gift even if they are not a sorcerer or have superpowers (yet). However, if your character does have a Gift, they are expected to become a sorcerer or gain superpowers in the future respective to their Gift or the Gift will be retracted.
If you’re interested in a slot, please let us know in #staff-questions and your name will be added to the list down below as pending! Once your character is submitted and accepted, they’ll officially get the slot! Character’s may have two Gifts per character at character creation, with few exceptions.
If you do not apply your Gift to an approved character within 3 months of pending, and another player has interest in the Gift slot then your claim will be removed! This will only apply to Gifts that have no available pending slots. DUE DATE will be indicated beside the pending gift!
Variant: Character variants, including those of player characters or non-player characters, are free to use in character creation! If you’re planning to create a variant of an already existing player character, then ask their owner for permission!
Otherworldly character: Like variants, characters from other worlds are free to use in character creation. Your character does not gain anything particular from their otherwordlyness however. Players are limited to 1 active otherworldly character at a time and they cannot be your first submitted character. There may be exceptions to this rule. The following template will also be required to be filled out at character submission.
Future technology: If your character is from a world in the ‘future’ they may carry some future technology with them, including advanced prosthetics and weaponry. However this technology cannot deal more damage than normal, for example a laser gun will do the same damage as a regular firearm. Technology that provides a clear advantage, such as mechanical wings or extra arms must be extremely fragile to balance the advantage. In addition, your character must be experienced or find someone that is experienced in repairing such advanced technology.
Characters with these skills may have or create up to 2 futuristic items to keep for themself, and may gift 2 small items each to other characters that cannot be swapped out or changed (a laser weapon, a pair of rocket boots, etc, each count as a small item). Be sure to run your ideas and gifts with Staff first and let them know if your character is gifting an item to another character for tracking purposes!
Futuristic items gained as special item rewards do not count toward these limits.
Gifted items that break must be repaired by the original giftee! It will still count as a gift item regardless of its functionality.
(Bear in mind that typical functional items are usually magical items that requires a deal with entities, that is why limitations for gifted future tech must be imposed to not undermine magical items!)
Unique spell at character creation: Have a unique spell idea that fits your character? Feel free to ask in #staff-questions or in your private ticket! Please note that not all spells will be accepted, and these spells usually have a high stress cost and cannot be as powerful as Curiosity Spells. Characters are limited to 1 unique spell at character creation, and the character requires either Adept/Expert/Master sorcery and/or must be Expert or higher in the Spellcraft specialisation (exceptions may apply).
Small magical items: Your character may happen to be given a magical item in their backstory. These items must be small and serve a single function, usually with some restriction or limitation. Feel free to ask in #staff-questions or in your private ticket about a potential item! Not all items will be accepted or they may be nerfed. Gaining these items requires making a deal with an entity (ask staff).
Small unusual physical traits: Vibrantly coloured eyes, coloured sclera, pointed ears, etc are all allowed at character creation! Eyes however cannot glow, as this is limited to Super characters. Coloured sclera can only be grey, black or any pale colour.
Characters with * do not count towards slot limit
Expert Sorcery
Start with 6 spell slots, 17 spell points and 17 stress points.
May also give the in-world rank of Master Sorcerer in the Order if no Master Sorcery slots are available!
Hui Moff
Lucius Desrosiers
Victoria Sterling
Darcy R. Gravewood
Zahra Ella Valens
Kyugo Kamo
Master Sorcery
Start with 7 spell slots, 22 spell points and 22 stress points.
If your character is in the Order, then they may be given the rank of Master Sorcerer!
Non-Order Master sorcerers are rare and are unlikely to occur without the Order’s influence.
Stephen Shadow*
Silas Riley
Merlin Callaghan
Philip P. Wright
Daniel Ashworth
Dexter Webber
(Pending for manicseapickle's character)(Due:1/10/26)
Archsorcerer
Gain 8 spell slots, 25 spell points and 26 stress points. Requires a long-standing connection to the Order.
Sybil Hawthorne
RAFFLED SLOT
Minor Prodigy
Gain +1 spell slot and +3 spell points additive to any Sorcery Ability.
Required if your character is uniquely talented in sorcery in their backstory and can allow your character to gain expert/master sorcery at a young age.
Emorie Malison*
Darcy R. Gravewood
Agnes Moore
Daniel Ashworth
Prodigy
Gain +2 spell slot and +6 spell points additive to any Sorcery Ability.
Required if your character is uniquely talented in sorcery in their backstory and can allow your character to gain expert/master sorcery at a young age.
Stephen Shadow*
Lucas Solis*
Beckett Danvers
Cassandra Archer
Lucille Sterling
Diligentius “Dima” Seymonovich Zaitsev Jänis
Lightness Curiosity
Gain up to 3 lightness spells that are not available to other sorcerers. These spells take up spell slots. If taken, a list of possible spells will be given to only you to pick from.
Stephen Shadow*
Lucas Solis
Flesh Magic Curiosity
Gain up to 3 flesh magic spells that are not available to other sorcerers. These spells take up spell slots. If taken, a list of possible spells will be given to only you to pick from.
Second slot gains new spells to pick from.
Gaal K. Callaghan (Kal) (1st slot spells)
Diligentius “Dima” Seymonovich Zaitsev Jänis (2nd slot spells)
Mind Magic Curiosity
Gain up to 3 mind magic spells that are not available to other sorcerers. These spells take up spell slots. If taken, a list of possible spells will be given to only you to pick from. Requires Adept+ Sorcerer characters and a close connection with the Order
1st slot spells are focused more on mind control.
2nd slot spells are focused more on changing perception :).
Lucille Sterling (2nd slot spells)
Sybil Hawthorne(1st slot spells)
Common Magic Curiosity
Gain up to 3 common magic spells that are not available to other sorcerers. These spells take up spell slots. If taken, a list of possible spells will be given to only you to pick from. (Due to the several slots, these characters MAY share the same curiosity spells).
Hui Moff
Miau
Adelaise Castello
Quick Caster
Characters can cast two proficient spells per turn in combat and cast non-proficient as normal. (This cannot be combined with Swift Combatant)
Stephen Shadow*
Miau
Casimir Belrose
Claire Ohphilia Sterling
Dominique Bellamy Sterling
Kai Altair
Benjamin Swank
Misha
Shrike
(Pending for azureskiesz's character)(Due:16/9/26)
Triple Caster
Cast THREE proficient spells per turn and cast TWO non-proficient spells as normal per turn. Automatically applicable to characters that have gained an extra arm/s through Fleshwarp/Physical Mutation/similar AND has the Quick Caster Gift. Still fills the Quick Caster Gift slot.
Dominique Bellamy Sterling
Sanctity
A permanent change to the soul or body that enhances potential.
Icarus Zentai* (Elemental Affinity)
Merlin Callaghan (Body shifting)
Casimir Belrose (Plant manipulation)
Zahra Ella Valens (Dragon)
Curse
A permanent change to the soul or body that hinders potential, and may also hurt others depending on the curse…
Gaal K. Callaghan (Kal) (Twisted Flesh)
Silas Riley (Vampire Curse)
Agnes Moore (Wild magic)
Blake Collier (Animalistic Curse)
Lightness Curse
A permanent change to the soul or body that hinders potential, and may also hurt others depending on the curse…
This type of curse can result in rocky-like growths, magic negation etc. This character must have participated during the Devoured World Mini-Event or must have accompanied the group.
Icarus Zentai (Petrification)
Erendiz Mordecai (Petrification)
Minor Sanctity
A small permanent change to the soul or body that enhances potential inherited from a parent with a Sanctity. This character will only inherit some or weakened effects of their parent’s Sanctity.
Lucas Solis* (Scales, Excessive warmth)
Hydra Zorya (Enhanced hearing and smell)
Icarus Zentai (Large wings)
Shrike (Violent magic proficiency)
Minor Curse
A small permanent change to the soul or body that hinders potential, inherited from a parent with a Curse. This character will only inherit some or weakened effects of their parent’s Curse.
Carrion Ygard* (Reverse Empathy)
Virva Ry Ó Seachnasaigh (Sunlight charge, odd eyes, white flesh, iridescent skin)
Kai Altair (Ice arm, blue patches on skin and hair)
Partial Darkness Sorcerer
Your character is a Partial Darkness Sorcerer. Good luck. This character does not contribute to the otherworldly character limit.
Akira*
Philip P. Wright
Magical Beast Pet
Gain a Magical Beast pet that may be used and controlled in combat or other situations. Euxhama creatures are preferred but Madgekadaka creatures can be pets*. Requires working with admins to fine-tune backstory. Beasts may be harmed or killed. If a pet is killed, the Gift slot will be revoked.
Beasts may be obtained after character creation however...
Virva Ry Ó Seachnasaigh* (Eux-Thorn)
Fury (Eux-rat)
Adelaise Castello (Eux-hound)
Elayna Mordecai (Eux-moth)
Akira (Eux-Adillo)
Claire Ohphilia Sterling (Eux-Adillo)
Etherial Sensitivity
Your character is sensitive to Etherial magic.
Kyugo Kamo
Elayna Mordecai
Characters with * do not count towards slot limit
Capable
Start with 26 Power Points. Your character has had reasonable experience with their superpowers and has had them for some time, hence they are capable.
Isaiah Karr
Nemo Ward
Michael Reni
Io Rivières
Alice Clarke
Rudiger Rodney Rhys
Carmen Kastell
Satoshi Kaizen
Dorothy Lorne Gravewood
(Pending for flamequierco's character)(Due:2/3/26)
Skilled
Start with 33 Power Points. Your character is skilled at wielding their superpowers and has had them for some time. They should have had their powers for years.
Jackie Windward (Jack)*
Cyrus Vasseres (Zephyr)
Pyxis Thorpe
Rhys Blanchard (Jest Misery)
Veronica Vukaskin
Rubella Azuran Withers (Rue)
Asa Adarna
(Pending for solarissirius's character)(Due:21/10/26)
(Pending for darkspark0988's character)(Due:2/9/26)
Maestro
Start with 38 Power Points. Your character is extremely skilled at wielding their superpowers, either through vigorous training and/or years of dedicated experience.
Katrina*
Atlas
Connor
Jade Vega-Salzedo
(Pending for winterorwhiteout's character)(Due:2/9/26)
Quick Learner
Start with an additive +5 Power Points. Required if your character swiftly learns their superpowers in their backstory.
Daemon Shepard
Michael Reni
Eruvel
Lev Fyodorovich Agapov Ostrovsky
Daniel Jason "Jay" Gravewood
Lucien Agnus Dei
Mia Jane Watson
Holly Rigby (Foxglove)
(Pending for solarissirius's character)(Due:21/10/26)
Rapid Learner
Start with an additive +9 Power Points. Required if your character swiftly learns their superpowers in their backstory.
Cyrus Vasseres "Zephyr"
Isaiah Karr
Jade Vega-Salzedo
Lorelei Aisling Strecker
Rhys Blanchard (Jest Misery)
Energy Proficiency
Your character can use their superpowers twice OR two different powers in rapid succession in combat at the cost of 1 burnout! Cannot be combined with Sure Hitter or Energy Overload.
Katrina*
Paxton Parker
Connor
Pyxis Thorpe
Estelle Adarna
Akemi Murakami
Born Super
Your character was born with superpowers. They are automatically Capable and have +6 power points. Requires fine tuning backstory with admins.
Rook
Evelyn Hendrix “Delphi”
Akemi Murakami
Powerful
Gain access to a maximum of 6 powers with automatic + 4 on each power. This is a Powerful Gift.
Kairos Digam-Cagamo*
Atlas
Theodore Clarke
Holly Rigby (Foxglove)
Master of One
Your character will have only 1 power that is extremely powerful compared to your peers OR automatic + 9 on that power on character creation. This is a Powerful Gift.
Wuyo Mill
Lucien Agnus Dei
Two Trick Pony
Your character will have only 2 powers that are extremely powerful compared to your peers OR automatic + 6 on both powers on character creation. This is a Powerful Gift.
Hydra Zorya
Asa Adarna
(Pending for redace17's character)(Due:9/9/26)
Jack-Of-All-Trades
Your character may have up to 6 powers, but each one must be weaker than normal.
Emma Hawke
Tel Cuauhtemoc Dragović
(Pending for darkspark0988's character)(Due:2/9/26)
Backbiter
Your character may have up to 4 powers unweakened with an automatic +5 on each power BUT at least half their powers (rounded up) must have a ‘backbite’ when used.
Characters cannot have the same Backbites as each other.
This is a Powerful Gift.
Ashe Evans (Durability, Slowed Healing)
Theodore Clarke (Durability(2), Mindreading, Vision)
Lorelei Aisling Strecker (Induce Hallucinations, ???)
Hampered potential
Your character has access to 4 powers unweakened and an automatic +5 on each power but starts with 5 power points at character creation no matter their power level.
This is a Powerful Gift.
Paxton Parker
Branwen Galloway
Power Gambit
Your character has access to 6 powers unweakened and an automatic +6 on each power BUT they may only have access to one power per day. A roll (1-6 or depending on the amount of powers they have) will dictate what power they may use for the day. It will always change at midnight (initial concept by Aza).
This is a Powerful Gift.
Faust Viridians
Cassidy Archambeau "Angel"
Sure Hitter
Your character’s ‘attacks’ will ALWAYS hit. Instead of a normal combat roll, their roll will dictate how powerful their hit is. BUT your character’s Burnout cannot be higher than 4. Cannot be combined with Energy Proficiency or Energy Overload.
Faust Viridians
Lev Fyodorovich Agapov Ostrovsky
RAFFLED SLOT
Energy Overload
Add +25 to any superpower attack at the cost of +1 burnout OR add +50 to any superpower attack at the cost of +2 burnout. Cannot be combined with Energy Proficiency or Sure Hitter.
Elouan Anwar Morgenstern
Cassidy Archambeau "Angel"
Rudiger Rodney Rhys
Power Instability
The character’s node network is unstable and constantly mutating. Their Stability is permanently at 1, and their superpowers are constantly shifting outside of their control. Refer to this page to roll for superpowers for the day. Skill points may be invested as normal.
Character starts at Beginner power level.
Harley "Melatonin/Mel" Henson
Mia Jane Watson
Power Stability
The character’s node network is very stable and is permanently at 12 Stability. They may shift their node network once per day to choose their superpowers if it is known to them, for example, your character must have interacted with someone with telekinesis to mutate telekinesis. Skill points may be invested as normal. Character starts at Beginner power level.
Superpowers must be chosen from the list of the bottom of this page.
Daniel Jason "Jay" Gravewood
Characters with * do not count towards slot limit
These Gifts are ONLY aesthetic and do not provide any bonuses and cannot be physically interacted with*. They may emit faint light however. Characters are limited to ONE Aesthetic Gift at any given time and do not count toward the Gift Slot limit per character. These manifestations must be simple and can’t mimic the appearance of machinery or complex items or ideas.
These manifestations may appear when the character is in a certain state of emotion, or intentionally however else!
Keep in mind that these manifestations are still made of Energy and may still be detected via powers like Acute Senses…
Aesthetic Crown
Aesthetic Energy that forms around the head. These may take the form of horns, halos, crowns or other manifestations.
Elouan Anwar Morgenstern (Winged Halo)
Vitality (Moth-like Antennae)
Rhys Blanchard “Jest Misery” (Marionette Control)
Dante Amadeus Voss (Spiked halo)
Lev Fyodorovich Agapov Ostrovsky (Glowing hair)
Cassidy Archambeau “Angel” (Halo)
Theodore Clarke
Inez Rios (Cat ears)
(Pending for flamequierco's character. Due 2/12/25)
(Pending for redace17's character. Due 12/9/25)
Aesthetic Wings
Aesthetic Energy that forms on the back, taking the forms of wings. These wings do not grant flight on their own and must be paired with a Flight superpower. Wing forms between characters must be distinctively different from each other!
Cyrus Vasseres "Zephyr" (Raptor-like Wings)*
Jade Vega-Salzedo (Swift-like Wings)
Aesthetic Fists
Aesthetic Energy that forms around the hands or arms. These may take the form of claws, gauntlets, fire-like Energy, etc.
Katrina (Flaming fists)
Amber Apollo (Music Notes)
Laurence Dracos (Bracelets)
Lucien Agnus Dei
Asa Adarna (Floating Fists)
Aesthetic Feet
Aesthetic Energy that forms around the feet or ankles. These may take the form of talons, socks, fire-like Energy, etc.
Rudiger Rodney Rhys
Aesthetic Aura
Aesthetic Energy that forms around the whole body, usually taking the forms of small particles, wisps or stars. This manifestation may have direction (falling, rising…) but will fade if it moves 3ft from the character.
Paxton Parker (Stars)
Esme King (Fire-like flickers)
Ashe Evans (Smoke)
Emma Hawke
Pyxis
Estelle Adarna (Starry rings)
Rubella Azuran Withers “Rue” (Glitches)
Daniel Jason "Jay" Gravewood (Butterflies)
Aesthetic Misc
Aesthetic Energy manifestations that don’t fall under the other categories. These may include tails, rings, etc.
Rook (Node network lines)
Nemo
Hydra Zorya (Tail)
Faust Viridians
Lorelei Aisling Strecker (Star eyes)
(Pending for flamequierco's character)(Due:13/3/26)
Characters with * do not count towards slot limit
These Gifts are applicable to any character.
Elevated
Your character is Elevated or simply: a “Super Sorcerer”. They gain both the benefits and cons of possessing Superpowers and Sorcery. They may also gain other Sorcery or Superpower Gifts as well.
They also gain access to the unique Superpower “Phoenix Revival” (See superpower list for details).
Jackie Windward (Jack)
Virva Ry Ó Seachnasaigh
Robin Kelly Rigby
Soul Hardened
Your character has experienced a brush of death and has been resuscitated. Their body now clings tightly to their soul, granting them significant resistance to magic and superpower-based attacks. This character cannot use sorcery or gain superpowers.
Danae
Ellis Woods
Herald's Fusion
A fusion of either: two people, or a person and an animal, creating a 'centaur'.
Must be taken at character creation OR be given to a participant of the Twisted Town event.
Kairos Digam-Cagamo*
Apollo (Zebra Centuar)
RAFFLED SLOT
Specialised
Gain two more specialisation slots at character creation.
Nemo Ward
Danae
Rubella Azuran Withers (Rue)
(Pending for manicseapickle's character)(Due:22/8/26)
Swift Combatant
Your character can make two actions using a combat specialisation in one turn! This cannot be combined with Quick Caster or Energy Proficiency. (Added via the suggestion form!)
Lucas Solis*
Andras Sterling*
Astaroth Nerezza
Dorothy Lorne Gravewood
Ashe Evans
RAFFLED SLOT
Fleshwarped
Become Fleshwarped. Does not take up a Gift slot. They must have been bitten by a Mindless/zombie between July - December 2024.
Carrion Ygard*
Silas Riley
Cassandra Archer
(Pending for winterorwhiteout's character)(Due:9/9/26)
Physical Mutation (Fleshwarp)
A lesser effect of Fleshwarp, your character’s body permanently changes, rapidly mutating. They may gain a new limb or change a part of themself. This character must still appear mostly human and can’t sprout feathers or reptile-like scales or similar. These mutations may provide some function. They must have been bitten by a Mindless/zombie between July - December 2024. Please check via #staff-questions if your mutation idea is valid!
Pyxis* (Tail)
Benjamin Swank* (Wrist Spikes)
Dominique Bellamy Sterling (Extra Arm)
Dexter Webber (Tail Hand)
(Pending for crowncookiecat's character. Due: 2/12/25)
(Pending for winterorwhiteout's character. Due:21/8/26)
Physical Mutation (Beastperson)
Add a single, small animalistic feature to your character with limited functions after being wounded by a Beastperson. The mutation gained will depend on the Beastperson that attacked them. This can include excess fur, canine ears, a pair of goat hooves, retractable claws, patches of scales, etc. Additional limbs are limited to a small tail. Wings are unobtainable with this Gift. Keep in mind your character will need to hide these features from other people! Please check via #staff-questions if your mutation idea is valid!
Can be gained in RP by rolling a 20 on a d20 after being attacked by a Beastperson. This will be rolled once per RP outside of Events.
Only applicable to characters from August 2026 and onwards.
Beastperson
Gain the ability to assume the forms of humanoid beasts. Your character must be a follower of the Beastmother.
Hydra*
Benjamin Swank
Branwen Galloway
(Pending for sparrowgrave's character)(Due:6/10/26)
Twisted Beastperson
Gain the ability to assume the TWISTED forms of humanoid beasts. Your character must be a former follower of the Beastmother. These forms are different than usual.
Expected to drop June 2026.
(Pending for glassiiee's character)(Due: 5/11/26)
The 8th Sibling
Your character is an entity with strange abilities… This entity is non-human. This character does not contribute to the otherworldly character limit.
There cannot be more than one character with this slot.
Eruvel
Corpulsus
Your character is a shape-shifting, blood-drinking entity from a far-away world. This entity is non-human. This character does not contribute to the otherworldly character limit.
There cannot be more than one active character with this slot.
(Pending for toastysquire's character)(Due: 5/11/26)
???
You thought you were alone. Expected to drop September 2026
Darkness Cursed
Your character has been Darkness Cursed. Backstory slots AND In-RP slots have their own slot limits! Please read the page for more info! Does not take up a Gift slot for characters.
Backstory slots are raffled, whereas In-RP slots are chosen by staff for their viability.
Lucas Solis (In-RP)*
Andras Sterling (In-RP)
Milo Baird (Backstory)
Tel Cuauhtemoc Dragović (Backstory)
Playable Figure
A Darkness Figure given sentience. Can only be created by a Darkness Sorcerer, and only one can exist per Darkness Sorcerer PC at a time. Mechanics are privy to Players with a Darkness Sorcerer Character.