Striking Muse is a Pictomancer ability that summons a this hammer summoned weapon for several attacks. It is used for Striking Muse, Hammer Stamp, Hammer Brush, and Polishing Hammer.
This weapon has several technical details that need to be considered when creating a replacement.
For Pictomancer, this weapon has the most uses of any of their summoned weapons. When considering a replacement, consider all the abilities it's associated with.
This weapon replacement generally involves several basic parts
Model replacement
Texture replacement
Skeleton replacement
Weapon Animation reaplacement
Summoned weapons are an advanced asset, meaning their cost is separate from the job abilities and skills of the job that uses it. To estimate the cost of a full summoned weapon replacement, assume $5 for each part that is replaced, edited, or added. This means the base model, textures and color, and skeleton would be $15, and each animation replaced, edited, or added for it would be $5.
Some edits are free or considered covered by the price to edit other assets. For instance, there is no cost to remove a summoned weapon from its respective ability. Furthermore, linking the summoned weapon to the ability the commission requestor wants is covered by the cost to edit that ability.
Basic Asset Information
Weapon ID: w1941
Model File: chara/weapon/w1941/obj/body/b0001/model/w1941b0001.mdl
Skeleton File: chara/weapon/w1941/skeleton/base/b0001/skl_w1941b0001.sklb
Weapon Animation File: chara/weapon/w1941/animation/a0001/wp_common/resident/weapon.pap
Striking Muse Player Animation: chara/human/c0101/animation/a0001/bt_common/ability/brs_pictomancer/abl007.pap
Striking Muse Player Timeline: chara/action/ability/brs_pictomancer/abl007.tmb
Striking Muse Animation Code: cbbw_pct_abl324
Striking Muse C031 Animation Code: [260] weapon/brs_action/pct_abl324
Hammer Stamp Player Animations: chara/human/c0101/animation/a0001/bt_brs_plt/ws/bt_brs_plt/ws_s01.pap
chara/human/c0901/animation/a0001/bt_brs_plt/ws/bt_brs_plt/ws_s01.pap
chara/human/c1101/animation/a0001/bt_brs_plt/ws/bt_brs_plt/ws_s01.pap
Hammer Stamp Player Timeline: chara/action/ws/bt_brs_plt/ws_s01.tmb
Hammer Stamp Animation Code: cbbw_ws_s01
Hammer Stamp C031 Animation Code: [317] weapon/ws/bt_brs_plt/ws_s01
Hammer Brush Player Animation: chara/human/c0101/animation/a0001/bt_brs_plt/ws/bt_brs_plt/ws_s02.pap
chara/human/c0901/animation/a0001/bt_brs_plt/ws/bt_brs_plt/ws_s02.pap
chara/human/c1101/animation/a0001/bt_brs_plt/ws/bt_brs_plt/ws_s02.pap
Hammer Brush Player Timeline: chara/action/ws/bt_brs_plt/ws_s02.tmb
Hammer Brush Animation Code: cbbw_ws_s02
Hammer Brush C031 Animation Code: [318] weapon/ws/bt_brs_plt/ws_s02
Polishing Hammer Player Animation: chara/human/c0101/animation/a0001/bt_brs_plt/ws/bt_brs_plt/ws_s03.pap
chara/human/c0901/animation/a0001/bt_brs_plt/ws/bt_brs_plt/ws_s03.pap
chara/human/c1101/animation/a0001/bt_brs_plt/ws/bt_brs_plt/ws_s03.pap
Polishing Hammer Player Timeline: chara/action/ws/bt_brs_plt/ws_s03.tmb
Polishing Hammer Animation Code: cbbw_ws_s03
Polishing Hammer C031 Animation Code: [319] weapon/ws/bt_brs_plt/ws_s03