Marksman's Spite is Machinist's PVP Limit Break that summons this sniper rifle weapon.
This weapon has several technical details that need to be considered when creating a replacement.
This weapon is a part of a PVP Limit Break. This is a good area to do something interesting and impressive.
This weapon replacement generally involves several basic parts
Model replacement
Texture replacement
Skeleton replacement
Weapon Animation reaplacement
In addition to the basic parts of the replacement, there are often other factors to consider that are more advanced edits
Scaling the model, skeleton, and animations
Some creatures, like Demi-humans, have multiple separate pieces that are combined by the game to give them variety. These parts have to be combined together to use as a replacement.
Basic Asset Information
Weapon ID: w1915
Model File: chara/weapon/w1915/obj/body/b0001/model/w1915b0001.mdl
Skeleton File: chara/weapon/w1915/skeleton/base/b0001/skl_w1915b0001.sklb
Weapon Animation File: chara/weapon/w1915/animation/a0001/wp_common/resident/weapon.pap
Marksman's Spite Player Animation: chara/human/c0101/animation/a0001/bt_common/ability/pvp_common/abl032.pap
chara/human/c0901/animation/a0001/bt_common/ability/pvp_common/abl032.pap
chara/human/c1101/animation/a0001/bt_common/ability/pvp_common/abl032.pap
Marksman's Spite Player Timeline: chara/action/ability/pvp_common/abl032.tmb
Marksman's Spite Animation Code: cbbw_msr_pvp020
Marksman's Spite C031 Animation Code: [146] weapon/ability/2gn_emp/pvp020