Full Metal Field is a machinist skill that summons this rocket launcher and performs a targeted AOE attack.
This weapon has several technical details that need to be considered when creating a replacement.
This weapon is used for only one Machinist skill currently. Edits to it will have limited impact unless further edited to be added other areas of the job.
This weapon replacement generally involves several basic parts
Model replacement
Texture replacement
Skeleton replacement
Weapon Animation reaplacement
In addition to the basic parts of the replacement, there are often other factors to consider that are more advanced edits
Scaling the model, skeleton, and animations
Some creatures, like Demi-humans, have multiple separate pieces that are combined by the game to give them variety. These parts have to be combined together to use as a replacement.
Basic Asset Information
Weapon ID: w1931
Model File: chara/weapon/w1931/obj/body/b0001/model/w1931b0001.mdl
Skeleton File: chara/weapon/w1931/skeleton/base/b0001/skl_w1931b0001.sklb
Weapon Animation File: chara/weapon/w1931/animation/a0001/wp_common/resident/weapon.pap
Full Metal Field Player Animations: chara/human/c0101/animation/a0001/bt_2gn_emp/ws/bt_2gn_emp/ws_s23.pap
chara/human/c0601/animation/a0001/bt_2gn_emp/ws/bt_2gn_emp/ws_s23.pap
chara/human/c0901/animation/a0001/bt_2gn_emp/ws/bt_2gn_emp/ws_s23.pap
chara/human/c1101/animation/a0001/bt_2gn_emp/ws/bt_2gn_emp/ws_s23.pap
Full Metal Field Player Timeline: chara/action/ws/bt_2gn_emp/ws_s23.tmb
Full Metal Field Animation Codes: [304] weapon/ws/bt_2gn_emp/ws_s23
[305] weapon/ws/bt_2gn_emp/ws_s23_c0901
[306] weapon/ws/bt_2gn_emp/ws_s23_c1101
Full Metal Field C031 Animation Codes: cbbw_mwp_missile
cbbw_mwp_missile_c0901
cbbw_mwp_missile_c1101