Baiken's techniques from Guilty Gear Strive
Baiken's Current model (///)
Slot 1 (Required for certain moves): Japanese Blades.
LMB - hit combo (5 clicks)
(Sword handle jab, Left uppercut, Crouch strike, Down strike, Quick left slash)
Crouch strike - The user quickly crouches down and performs a powerful left strike forward.
Down strike - The user leaps into the air before performing a powerful left strike downwards.)
Q - Dash
(Upgrade) Q - Roll
(instead of dashing towards a certain direction, the user now rolls instead of dashing forward, which unlocks:
Rolling kick (Q + R)
Horizontal Crescent (Q + E)
E - Crescent moon
(the user performs a powerful downwards slice.)
(Upgrade 1) E - Double Crescent
(the user performs a powerful downwards slice followed up by a powerful chop slice.)
Q (Roll) + E - Horizontal Crescent
(the user rolls forward before performing a horizontal slash that cuts the target’s shin.)
R - Swipe kick
(the user performs a high swipe kick)
Q (Roll) + R - Rolling kick
(the user kneels down before performing a swipe kick.)
T - Ki strike (3 charges, + more damage per charge.)
(the user charges up before performing a Ki infused palm strike that causes an explosion that sends the targets around them flying away.)
Y - Tatami Gaeshi
(the user quickly stomps as a piece of tatami lifts up and slams the targets in range.)
Jump + Y - Leaping Tatami Gaeshi
(the user leaps into the air before quickly stomping mid air which summons a piece of tatami that falls and slams down which damages targets in range.)
F - Block
G - Finisher slash
(the user quickly dashes forward. If the dash hits a target, the user will sheath their blade as they appear behind the target before a super powerful slash-wave appears on the target which indicates the impact of the slash taking effect.)
Z - Kanabo strike
(the user takes out a Kanabo attached to a chain and throws it forward.)
Jump + Z - Kanabo meteorite
(the user leaps into the air before throwing their Kanabo forward that strikes the target.)
X - Tsurane Sanzu-watashi
(the user charges up before performing a powerful underhanded right slash forward. If the slash hits a target, the user will perform a left slash before charging up and performing a super powerful right down slash.)
(Alt) X - Youzansen
(the user leaps into the air as they perform a uppercut slash.)
C - Kabari bell / Kabari Claw / Kabari claw & Follow up (3 charges)
Charge 1: Kabari bell
(the user takes out a bell attached to a rope and throws it forward. If the bell hits a target, it will wrap around the target which will keep them in range with the user.)
Charge 2: Kabari claw
(the user takes out a bell attached to a rope and throws it forward. If the bell hits a target, it will wrap around the target which will keep them in range with the user.)
Charge 3: Kabari claw & Follow up
(the user takes out a bell attached to a rope and throws it forward. If the bell hits a target, it will wrap around the target which will keep them in range with the user. The user will then dash forward before performing a powerful right slash that sends the target flying away.)
V - Instant multi-slash
(the user performs a powerful spin horizontal slash forward. If the slash hits a target, the user will performs Chiburi right as the impact of the cut take effect which instantly cuts the target multiple times.)
B - Hiigari
(the user quickly strikes a pose. If hit during this state, the user will grab onto the target before slamming them into the ground.)
(Upgrade) - Hiiragi throw
(the user quickly strikes a pose. If hit during this state, the user will slam them into the ground before performing a powerful jab that pierces through the target before kicking them away.)
K - Grip
(the user charges up before stabbing their sword into the target's heart.)
L - Carry
This ability does not have an evolution