Stone Free from JoJo's Bizarre Adventure: Stone Ocean (Part 6)
Stone Free's Current Model (11/3/2021)
Passive: Bullet vest
(SF creates a net out of string that blocks incoming projectiles.)
(Upgrade 1) Passive: Integrated stand
(the user gains a bar that indicates how many attacks they can dodge by turning their body into string.)
(Upgrade 2) Passive: Mobius strip
(the user can dodge inversion attacks by turning their body into a Mobius strip.)
LMB - hit combo (5 clicks)
(right hook, left hook, right hook, left hook, right hook.)
LTab - Toggle stand activation/ deactivation
Q - Dash
E + hold - Barrage
(SF punches forward rapidly.)
(Upgrade) Hidden knife
(with this upgrade, SF will throw a knife forward after the user lets go of E or if barrage runs out.)
R - Strong punch (3 charges, + more damage per charge.)
(SF throws a powerful right hook forward.)
T - Extension strike
(SF turns their right elbow into string as they strike forward which extends their reach.)
(Alt) T - String slash
(the user summons a string out of their right hand before swinging it down. If the string hits a target, it will cut off the target’s ear, causing them to bleed.)
Y - String grapple
(the user summons a string out of their right hand as its shot forward.
If the string hits a target, it will pull them to the user.
If the user hits a surface, it will pull the user towards it.)
(Upgrade) Piercing string
(with this upgrade, the string the user shoots forward will pierce through the target’s face if it hits before the user pulls them back which damages the target slightly when the user pulls them towards them self.)
(Alt) Y - String pilot
(the user summons a string out of their right hand before shooting it forward. If the string hits a target, SF will form from the string before striking downwards which slams the target’s head into the ground.)
(Upgrade) Y - String pilot beat down (upgrade)
(with this upgrade, SF will perform a barrage of punches followed up by a right punch that slams the target’s head into the ground instead of just a single slam.)
F - Block
(Upgrade) F - String barrier
(SF creates a barrier out of strings that deflect incoming attacks from all directions.)
F + F - Attack redirection string (counter)
(the user creates a string that drops down to the ground before they step onto it. Any incoming attack will be deflected by the string before it wraps around the limb the target attacked with.)
G - Stone free. (beat down)
(SF throws a super powerful left hook forward. If the left hook hits a target, SF will perform a barrage of punches followed up by a uppercut that sends the target into the sky. SF will then create a large amount of strings that tie around the user’s shoulders and hands before pulling them to the user.)
Z - Spring leap
(the user turns their legs into string and form them into springs before leaping forward.)
X - Home run (beat down)
(SF throws a baseball forward. If the baseball hits a target, SF will charge up before rapidly throwing the baseball forward as they pull it back to their hand with the string attached to it before throwing a final baseball that knocks the target down.)
C - String net
(the user summons strings out of their right hand that forms a net that shoots forward. If the net hits a target, it will close up as the user pull them towards them self.)
V - Flaming strings
(the user lights them self on fire which damages them self over time but also causes their attacks to cause burn.)
B - String stitches
(the user sews up the wounds on their own body which heals them slightly and also stops bleeding.)
K - Grip
(the user summons multiple strings out of each hand before wrapping them around the target's neck and quickly pulling which cuts the target's head off.)
L - Carry
Using a Stand Arrow With no Primary Abilities with a __% chance of obtaining.
The evolution tree ends here.