Gold Experience Requiem from JoJo's Bizarre Adventure: Vento Aureo (Part 5)
Gold Experience Requiem 's Current Model (10/10/2021)
Using a Beetle Arrow on Gold Experience.
LMB - hit combo (5 clicks)
(right hook, left hook, right strike, left strike, left jab)
LTab - Toggle stand activation/ deactivation
Q - Dash
E + hold - Barrage
(the user punches forward rapidly.)
(Upgrade) E - Kick barrage (burst)
(GER kicks forward rapidly before performing a spin right swipe kick.)
R - Strong punch (3 charges, + more damage per charge.)
T - Berserk consciousness
(GER throws a strong punch forward. If the punch hits a target, GER will inject a large amount of life force into the target that their consciousness leaves the target for a couple of seconds.)
Y - Beam of life force
(GER shoots a beam of life force forward. If the beam hits a target, it will turn into a scorpion that stays on the target's face, blinding them for a couple of seconds. If the beam hits a surface, it will turn into a scorpion that tracks down targets in range and jabs them which poisons them for a couple of seconds.)
Y + hold - Can you avoid destruction?
(GER quickly punches the ground which causes debris to fly into the sky. GER will then shoot them forward all at once which will pierce targets they hit.)
F - Block
F + F - Replay (counter)
(the user temporarily desummons GER and strikes a pose. If hit during this state, GER will create afterimages of the target behind them which stuns them out of shock for a couple of seconds.)
G - Victory (Beat down)
(The user dashes forward along with GER. If anyone is hit by the dash, GER will perform a right hook followed up by a barrage of punches followed up by another right hook. GER will then perform another barrage of punches before performing a super powerful right hook that knocks the target away.)
Z - Leap
(GER leaps forward along with the user.)
X - Return to Zero
(GER creates a mark of everyone's current location. If the user presses X again, everyone will be teleported back to their original location.)
C - You will never reach the truth
(GER strikes a pose along with the user as they create a shockwave that travels outwards. Any target hit by the shockwave will have their attack canceled and stunned for a couple of seconds.)
V - This is requiem
(GER moves in front of the target before summoning a shockwave that will cause everyone in range to kneel for a couple of seconds.)
B - Life distribution
(GER throws a punch forward. If the punch hits a target, the user will inject life force into the target which heals them slightly.)
B + hold - Self life distribution
(GER punches the user as they inject life force into the user which heals them slightly.)
K - Grip
(GER walks in front of the target before performing a left strike that kills the target.)
(Upgrade) Infinite death loop
(With this upgrade, any target gripped by GER will be sent into a cutscene where they die infinitely.)
L - Carry
The evolution tree ends here.
YBA was the game who inspired Jovi to make a 3D face for GER instead of using a decal.
GER's Y move "Can you avoid destruction?" is inspired by ABD GER's H move which is the same thing with function.