Virtual Insanity is an original servant that has the power to control and create illusions and turn them into reality if It wanted to.
Virtual Insanity's Current Model (10/24/2021)
LMB - Brain manipulation (5 clicks)
(each click, the targets in front of the damage gets damaged and knocked back slightly as if they have been punched.)
LTab - Virtual Insanity
(the user creates the illusion of them sliding forward by a small distance.)
Q - Dash
E + hold - Void space
(VI glides in front of the user as a dark whirlpool appear in front of the user. If targets walk into the whirlpool, they will slowly lose their eyesight and start suffocating the longer they stay in it. The longer they stay inside, the longer it'll take for them to recover even after the move ends.)
If a target is low on HP and gets killed with this move, they will be instantly gripped and no trace of their corpse will be seen.
R - Magic spell
(the user pulls people in front of them towards them.)
T - Things that are big that should be small
(the user grabs a rock on the ground before throwing it forward. as it travels forward, it will quickly turn into a giant boulder, crushing anyone who is in range.)
If the rock is thrown into the sky, it will stop when it transforms into a boulder and will slam down.
The rock also turns into a boulder if it hits a target/ surface which will knock targets around them back from the shockwave.
Y - We can always take but never give
(VI breaks free of their Straitjacket which reveals his arms before he grabs forward. if the grab hits a target, VI will drain the target's health and stamina before dropping them as the Straitjacket regenerates which restrains VI's arms once again.)
F - Block
Due to VI's arms being restrained, the user blocks with their arms (or their Secondary ability block will transfer over).
G - Underground
(the user places their right hand on the ground as a giant arm appears out from their desired location and grabs upwards. the hand will then pull everything they've grabbed underground into a room with a tunnel at the back and a crusher at the end of it. the floor under them will be revealed to be a conveyor belt that drags them towards the crusher, causing them to get crushed. The target then comes back to reality as they realize that they have not been crushed, but the damage remains.)
Z - Foolish mind
(the user quickly snaps as the targets in front of them starts bleeding out of their stomach as if they've been stabbed.)
X - Immortal stand
(VI looks up as the clouds around the user darken and it starts snowing, causing everyone to start getting colder.)
C - Crazy world we livin' in
(VI glides in front of the user before sending everyone into a cutscene before everyone around them gets teleported back to where they were a couple of seconds ago but they remain.
There are 2 cutscenes of this move but both locks the affected target in 1st person POV.
1 - The player looks up and sees a eagle flying over their head before they look back down and realizing they're back to where
they were.
2 - The player looks down and sees a Pill bug that rolls up before they look back up and realizing they're back to where they
were.
The evolution tree ends here.
Virtual Insanity is based off of the song "Virtual Insanity".
Juniper is the one who designed Virtual insanity. well, improved the version that I created.
The name for the X move "Immortal stand" came from Sendai’s kanji being translated to English individually.
A little context: From the video The Story of Virtual Insanity, Jay Kay mentioned that they were visiting Sendai and it was snowing. That is literally it. I saw that and was like sure why not.