Mage's Current model (///)
Slot 1 (Required): Wands.
LMB - hit combo (5 clicks)
(right slash, left slash, right jab, right jab, strong right slash.)
Q - Dash
E - Dark bullets
(the user raises their wand and shoots a tiny energy orb forward.)
E + hold - Cannon
(the user raises their wand before firing a giant energy orb into the sky that will fall back down and explode the second they come in contact with anything.)
R - Singular star
(the user raises their wand before swinging it down as they shoot a energy orb forward.)
(Upgrade) R - Collapsing star
(the user raises their wand before swinging it down as they shoot 3~7 energy orbs forward.)
T - Explosive ghost flames (3 charges, + more damage per charge.)
(the user slams their wand into the ground in front of them that causes a giant ghostly explosion that lights anyone they hit on ghostly flames.)
Y - Phantoms
(the user raises their wand and summons 5 phantoms that flies forward. The phantoms will burst into a Ghostly flame if it comes in contact with anything.)
F - Block
G - Rancor
(the user raises their wand as they summoning a skull that flies forward. If any target is hit by the skull, it will turn into a blackhole that sucks everyone near them in before exploding and launching everyone away.)
(Upgrade) G - Dragon's dream
(the user summons a dragon that flies forward and damages anyone in their path.)
Z - Silver daggers
(the user raises their wand as they summon 5 daggers around them before they get shot forward all at once.)
X/ X + hold - Azure
(the user raises their wand and charges up before firing a super concentrated energy beam forward that rapidly damages the target.)
C - Rain of stars
(the user raises their wand and summons a cloud on top of them as stars fall down rapidly.)
V - Energy drill
(the user charges up and creates a drill out of magic on top of their wand before jabbing it into the ground which creates a shockwave around them that knocks down targets.)
B - Regeneration pact
(the user raises their wand and creates a ring on the ground that will heal party members around them rapidly.)
K - Grip
(the user charges up and summons a portal in the sky before a meteorite drops down that slams into the target.)
L - Carry
The evolution tree ends here.
This Ability does not have an evolution