C-Moon from JoJo's Bizarre Adventure: Stone Ocean (Part 6)
C-Moon's Current Model (2/26/2023)
Passive: Time stop resistance
(this TS resist is slightly different compared to the other ones. The user gains the ability to see actions happening within time stop but cannot move until the very end where they get to move 1 second earlier than others.)
Special + Passive: Shift of Gravity
(the user gains a bar that indicates how many attacks they can deflect by shifting the gravity around them.)
LTab - Toggle stand activation/ deactivation
Q - Dash
S (holding) + Q - Backflip kick
(Instead of just dashing backwards, the user temporarily desummons CM before surrounding CM's legs around their own and performing a backflip which knocks targets in front of them back while also moving backwards.)
LMB - hit combo (5 clicks)
(right strike, right strike, right strike, left strike, right strike.)
E + hold - Barrage
(CM performs a deadly barrage of punches forward.)
R - Strong hook / Gravitational punch / Heart inversion punch (3 charges)
Charge 1: Strong hook
(CM performs a strong right hook.)
Charge 2: Gravitational punch
(CM throws a gravity enhanced punch that launches the target away if it hits them.)
Charge 3: Heart inversion punch
(CM throws a punch forward. If the punch hits a target, CM will invert the target's heart which causes them to cough out blood
as they are being launched away.)
T - Gravitational push
(C-moon raises their hand and pushes back anyone in front of them. If there is a wall behind the target, they will slam into it and take extra damage.)
T + hold - Tile slam
(CM punches the ground in front of them and lifts the rock up before shooting it forward.)
Y - Slide kick
(CM performs a slide kick that trips any target they hit.)
(Upgrade) Y - Leg inversion kick
(CM performs a slide kick forward. If the kick hits a target, CM will invert their entire leg, causing them to need to crawl for the next couple of seconds.)
F - Block
F + F - Body Inversion (Counter)
(the user temporarily desummons CM and strikes a pose. If hit during this state, the user will invert their own body to dodge the incoming attack which leaves the target in shock, stunning them.)
G - Center of gravity
(CM moves in front of the user before striking a pose and turns the user into the center of gravity for a brief second, launching everyone around them away from them.)
Z - Gravity advantage
(the user changes their own gravitational pull, allowing them to jump higher, fall slower, and levitate by holding down Space bar. However, the user is slightly slower in this state.)
X - Hand inversion punch / Double hand inversion punch / Air pipe inversion punch (3 charges)
Charge 1: Hand inversion punch
(CM grabs forward. If the grab hits a target, CM will invert the target's hand which causes said hand to be immobilized.)
Charge 2: Double hand inversion punch
(CM grabs forward. If the grab hits a target, CM will invert both the target's hands which causes both hands to be immobilized.)
Charge 3: Air pipe inversion punch
(CM performs a quick jab forward. If the jab hits a target, CM will invert their airpipe, causing them to choke and be stunned.)
C - Rise
(CM changes the gravity of a desired area which will cause targets in that area to slowly levitate upwards. When in this state, targets will not be able to escape or move at all, making them open for attacks.)
V - Gravitational stance
(CM performs a stance that increases their overall attack speed and damage on any attack relating to gravity.)
B - Time acceleration
(C-moon quickly grabs forward. If the grab hits a target, C-moon will accelerate time which causes the target to instantly age.)
K - Grip
(CM changes the gravitational pull of the target to cause them to fly into the sky before changing the target's gravitational pull again to slam them into the ground.)
L - Carry
Using a Green Baby on Whitesnake.
10/31/2021