The World from JoJo's Bizarre Adventure: Stardust Crusaders (Part 3)
The World's Current Model (9/27/2022)
Slot 1 (Required for certain moves): Knife sets.
Special: Time stop bar
(The user gains a bar that can be filled up by dealing damage which allows the user to stop time if its filled fully. There are 3 indicators that shows how long the user's time stop will last. Each indicator unlocks 1 charge on TW's Time stop.)
Passive: Time stop resistance
(The user can move for a maximum of 2 seconds within other people's time stop in cost of some of their time stop bar.)
LMB - hit combo (5 clicks)
(right jab, left jab, right jab, left jab, chop.)
LTab - Toggle stand activation/ deactivation
Q - Dash
(Upgrade 1) Q - Flight dash
(the user glides towards the direction they are traveling towards.)
(Upgrade 2) (Upgrade) Q - Time skip
(TW stops time as the user travels forward before time resumes which gives others the illusion of them teleporting.)
(Upgrade 3) Q - Time stop (3 charges) [requires full Time stop bar]
Charge 1: 3 second time stop
Charge 2: 4 second time stop
Charge 3: 5 second time stop
(TW stops time which stops everyone around them.)
E/ E + hold - Barrage
(TW punches forward rapidly.)
(Upgrade) Bone crusher barrage
(After performing the entire barrage, TW will perform a quick right strike, left strike, and right strike that breaks the bones of the target.)
Note that the punches will only come out when the barrage ends by running out, not when you cancel barrage.
R - Strong punch / Impale (3 charges)
Charge 1~2: Strong punch (+ more damage per charge.)
(TW throws a super powerful punch forward.)
Charge 3: Impale
(TW throws a super powerful punch forward that will impale targets they hit.)
T - Knife throw / Knife fury / Knife storm (3 charges)
Charge 1: Knife throw
(the user takes out a knife before throwing it forward.)
Charge 2: Knife fury
(the user takes out 3 knives and throws them forward all at once.)
Charge 3: Knife storm
(TW takes out a large amount of knives before throwing them forward all at once.)
Y - Chop
(TW chops downwards and cuts off an arm of targets they hit.)
F - Block
F + F - Did you really intent to shoot me? (Counter)
(the user temporarily desummons TW and strikes a pose where they turn around as they take out a wine glass along with an diary which they will be reading. If the user is hit during this state, they will stop time and walk behind the target before resuming time, leaving the book to drop and the wine glass to shatter which temporarily stuns the target out of shock.)
G - Road roller
(TW charges up before throwing a punch forward. If the punch hits a target, the user will leap into the air before pulling out a road roller and slamming it down before performing a barrage of punches with TW and a final punch that slams the road roller into the ground.)
Z - Stand jump (3 charges, + more distance per charge.)
(the user temporarily desummons TW before leaping forward with TW's leg around theirs.)
Z + Z (in mid air) - Air leap
(After launching them self into the sky with "Stand jump" the user can press Z again to redirect them self by having TW kicking their legs back again.)
X - Kick barrage
(the user dashes forward along with TW before TW flies in front of the user and performs a barrage of kicks followed up with a super powerful spin kick that launches the target away.)
C - Judgment
(TW throws a super powerful uppercut forward. If the uppercut hits a target, they will be launched into the air as TW quickly stops time to throw knives around the target before resuming time which causes all the knives to instantly fly towards the target and pierce them all at once.)
V - Ground slam
(TW flies in front of the user before punching the ground in front of them.)
(Upgrade) V - Debris slam
(TW flies in front of the user before punching the ground in front of them which also launches debris that will damage targets they hit.)
B - High kick
(TW performs a strong high kick right into the target's face that slams them into the ground if it hits.)
K - Grip
(TW charges up before performing a powerful right strike into the target's head.)
L - Carry
Using a Stand Arrow With no Primary Abilities with a __% chance of obtaining.
(8/9/2021)